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Multi Player Support #2164
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Multi Player Support #2164
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Spotify for future3
…ext, seek, shuffle, and many more
Future3/spotify
docker/docker-compose.yml
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- ../shared/audiofolders:/home/pi/RPi-Jukebox-RFID/shared/audiofolders | ||
- ../shared/playlists:/home/pi/.config/mpd/playlists | ||
- ./config/docker.pulse.mpd.conf://home/pi/.config/mpd/mpd.conf | ||
- ../shared/audiofolders:/root/RPi-Jukebox-RFID/shared/audiofolders |
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Sry for getting at it again, but i still think this should be ${HOME} as it is supplied as args and defaults to "root".
So right now if the user will provide different values it breaks.
docker/docker-compose.yml
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@@ -37,6 +37,7 @@ services: | |||
- 5555:5555 | |||
- 5556:5556 | |||
- 5557:5557 | |||
- 3001:3001 |
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Does this still belong to the Spotify PR?
player.ctrl.next() | ||
|
||
# To get MPD specific playlists | ||
player.mpd.get_album(...) |
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Shouldn’t this be player agnostic?
For reference this PR is the base for #2116 |
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To reduce repetition in your class MPDBackend
, where you frequently update self.player_status
, you could introduce a decorator that handles the status updates. This way, you won't have to manually call self.player_status.update(playing=True/False)
in every method where this is needed. This also keeps your method implementations cleaner and focused on their primary responsibilities.
Decorator Definition (not sure it works directly, but should be close)
def update_player_status(playing=None):
def decorator(func):
def wrapper(self, *args, **kwargs):
result = func(self, *args, **kwargs)
if playing is not None:
self.player_status.update(playing=playing)
return result
return wrapper
return decorator
Use the Decorator in Your Class
Apply this decorator to the methods of your MPDBackend
class. For methods that set the player to play, pass playing=True
, and for those that pause or stop, pass playing=False
. You can skip the parameter for methods that don't change the playing status.
class MPDBackend(BackendPlayer):
@plugin.tag
@update_player_status(playing=True)
def play(self):
self._active.play()
...
@plugin.tag
@update_player_status()
def toggle(self):
self._active.toggle()
# Dynamically determines playing status based on current state
current_playing = self.player_status.get_value('playing')
self.player_status.update(playing=not current_playing)
@plugin.tag
@update_player_status(playing=False)
def stop(self):
self._save_state()
self._active.stop()
@@ -29,12 +31,23 @@ class PlayerCtrl: | |||
def __init__(self): | |||
self._backends: Dict[str, Any] = {} | |||
self._active = None | |||
self.player_status = None | |||
self.status_poll_interval = 0.25 | |||
self.status_thread = multitimer.GenericEndlessTimerClass('player.timer_status', |
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I like this! The Timer Classes are pretty well done and can be used for such use cases nicely!
@@ -106,22 +120,30 @@ def prev(self): | |||
@plugin.tag | |||
def play(self): | |||
self._active.play() | |||
self.player_status.update(playing=True) |
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Looks rather annoying to add self.player_status.update(playing=True/False)
everywhere. You could use a decorator approach, maybe even in the BackendPlayer class (to be verified).
We already use decorators with @plugin.tag
.
Is there any progress on this? How is it being resolved and merged? Last commit is 5 months old |
Currently no time to develop sorry. The problem is especially the status report to the web app so that the player can be displayed properly. Feel free to continue |
Ground work for multiple players.
Basis to solve Spotify issues or other streaming services on future3, see #1815 and #2116