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getDataApi.py
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import requests
import json
from items import items
f = open("apiKey.txt", "r")
apiKey = f.read()
mainSummoner = "YOUR IN-GAME NICK HERE" #put your nick here
def getData(mainSummoner, verboose):
time = 10 #time on which the AI is trained (in minutes)
encryptedSummonerID = json.loads(requests.get(f"https://eun1.api.riotgames.com/lol/summoner/v4/summoners/by-name/{mainSummoner}?api_key={apiKey}").text)["id"]
gameDataDict = json.loads(requests.get(f"https://eun1.api.riotgames.com/lol/spectator/v4/active-games/by-summoner/{encryptedSummonerID}?api_key={apiKey}").text)
eventDataDict = json.loads(requests.get("https://127.0.0.1:2999/liveclientdata/eventdata", verify=False).text)
summonerExperience = json.loads(requests.get("https://127.0.0.1:2999/liveclientdata/playerlist", verify=False).text)
summonerNames = {"redTeam": [], "blueTeam": []}
encryptedSummonersID = {"redTeam": [], "blueTeam": []}
for i in range(len(gameDataDict) - 1):
if gameDataDict["participants"][i]["teamId"] == 200:
summonerNames["redTeam"].append(gameDataDict["participants"][i]["summonerName"])
encryptedSummonersID["redTeam"].append(gameDataDict["participants"][i]["summonerId"])
elif gameDataDict["participants"][i]["teamId"] == 100:
summonerNames["blueTeam"].append(gameDataDict["participants"][i]["summonerName"])
encryptedSummonersID["blueTeam"].append(gameDataDict["participants"][i]["summonerId"])
else:
print("He is a spectator")
blueFirstBlood = 0
blueTowersDestroyed = 0
blueDragons = 0
blueHeralds = 0
blueEliteMonsters = 0
blueAvgLevel = 0
blueKills = 0
blueDeaths = 0
blueAssists = 0
blueTotalGold = 0
blueTotalMinionsKilled = 0
blueCSPerMin = 0
blueGoldPerMin = 0
redFirstBlood = 0
redTowersDestroyed = 0
redDragons = 0
redEliteMonsters = 0
redHeralds = 0
redAvgLevel = 0
redKills = 0
redDeaths = 0
redAssists = 0
redTotalGold = 0
redTotalMinionsKilled = 0
redCSPerMin = 0
redGoldPerMin = 0
for event in eventDataDict["Events"]:
if event["EventName"] == "FirstBrick":
if event["KillerName"] in summonerNames["blueTeam"]:
blueFirstBlood = 1
else:
redFirstBlood = 1
if event["EventName"] == "TurretKilled":
if event["KillerName"] in summonerNames["blueTeam"]:
blueTowersDestroyed += 1
else:
redTowersDestroyed += 1
if event["EventName"] == "DragonKill":
if event["KillerName"] in summonerNames["blueTeam"]:
blueDragons += 1
else:
redDragons += 1
if event["EventName"] == "HeraldKill":
if event["KillerName"] in summonerNames["blueTeam"]:
blueHeralds += 1
else:
redHeralds += 1
for summoner in summonerExperience:
if summoner["summonerName"] in summonerNames["blueTeam"]:
blueAvgLevel += summoner["level"]
elif summoner["summonerName"] in summonerNames["redTeam"]:
redAvgLevel += summoner["level"]
else:
print(f"{summoner} is in neither teams")
blueEliteMonsters = blueDragons + blueHeralds
redEliteMonsters = redDragons + redHeralds
#Blue team:
for _ in range(len(summonerNames["blueTeam"])):
summoner = summonerNames["blueTeam"][_]
summonerScore = json.loads(requests.get(f"https://127.0.0.1:2999/liveclientdata/playerscores?summonerName={summoner}", verify=False).text)
blueKills += summonerScore["kills"]
blueDeaths += summonerScore["deaths"]
blueAssists += summonerScore["assists"]
summonerItems = json.loads(requests.get(f"https://127.0.0.1:2999/liveclientdata/playeritems?summonerName={summoner}", verify=False).text)
totalSummonerGold = 0
for i in range(len(summonerItems)):
itemPrice = items[summonerItems[i]["displayName"]]
totalSummonerGold += itemPrice
blueTotalGold += totalSummonerGold
blueTotalMinionsKilled += summonerScore["creepScore"]
blueCSPerMin = blueTotalMinionsKilled / time
blueGoldPerMin = blueTotalGold / time
#Red team:
for _ in range(len(summonerNames["redTeam"])):
summoner = summonerNames["redTeam"][_]
summonerScore = json.loads(requests.get(f"https://127.0.0.1:2999/liveclientdata/playerscores?summonerName={summoner}", verify=False).text)
redKills += summonerScore["kills"]
redDeaths += summonerScore["deaths"]
redAssists += summonerScore["assists"]
summonerItems = json.loads(requests.get(f"https://127.0.0.1:2999/liveclientdata/playeritems?summonerName={summoner}", verify=False).text)
totalSummonerGold = 0
for i in range(len(summonerItems)):
itemPrice = items[summonerItems[i]["displayName"]]
totalSummonerGold += itemPrice
redTotalGold += totalSummonerGold
redTotalMinionsKilled += summonerScore["creepScore"]
redCSPerMin = redTotalMinionsKilled / time
redGoldPerMin = redTotalGold / time
blueGoldDiff = blueTotalGold - redTotalGold
redGoldDiff = redTotalGold - blueTotalGold
blueAvgLevel = blueAvgLevel / 5
redAvgLevel = redAvgLevel / 5
if verboose:
print(f"\nblueFirstBlood {blueFirstBlood}\
\nBlue Kills {blueKills}\
\nblueDeaths {blueDeaths}\
\nblueAssits {blueAssists}\
\nblueEliteMonsters {blueEliteMonsters}\
\nblueDragons {blueDragons}\
\nblueHeralds {blueHeralds}\
\nblueTowersDestroyed {blueTowersDestroyed}\
\nblueTotalGold {blueTotalGold}\
\nblueAvgLevel {blueAvgLevel}\
\nblueTotalMinionsKilled {blueTotalMinionsKilled}\
\nblueGoldDiff {blueGoldDiff}\
\nblueCSPerMin {blueCSPerMin}\
\nblueGoldPerMin {blueGoldPerMin}\
\nredFirstBlood {redFirstBlood}\
\nredKills {redKills}\
\nredDeaths {redDeaths}\
\nredAssists {redAssists}\
\nredEliteMonsters {redEliteMonsters}\
\nredDragons {redDragons}\
\nredHeralds {redHeralds}\
\nredTowersDestroyed {redTowersDestroyed}\
\nredTotalGold {redTotalGold}\
\nredAvgLevel {redAvgLevel}\
\nredTotalMinionsKilled {redTotalMinionsKilled}\
\nredGoldDiff {redGoldDiff}\
\nredCSPerMin {redCSPerMin}\
\nredGoldPerMin {redGoldPerMin}")
return [summonerNames, blueFirstBlood, blueKills, blueDeaths, blueAssists,blueEliteMonsters, blueDragons,blueHeralds,blueTowersDestroyed, blueTotalGold,blueAvgLevel, blueTotalMinionsKilled, blueGoldDiff, blueCSPerMin, blueGoldPerMin,
redFirstBlood, redKills, redDeaths, redAssists, redEliteMonsters, redDragons, redHeralds,redTowersDestroyed, redTotalGold, redAvgLevel, redTotalMinionsKilled, redGoldDiff, redCSPerMin, redGoldPerMin]