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The specular maps found in the m3 models of Starcraft 2 contains multiple
channels of data. Red/Green/Blue these are blatantly mapped to "Specular color"
instead of their correct assignments.
"Specular level" would generate a lesser error.
Original issue reported on code.google.com by [email protected] on 12 Sep 2010 at 8:11
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
[email protected]
on 12 Sep 2010 at 8:11The text was updated successfully, but these errors were encountered: