forked from NightwalkerLots/UAC-Public
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathgamtest on join.txt
95 lines (89 loc) · 3.97 KB
/
gamtest on join.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
import { Commands, World, Player, Dimension, Entity, ItemStack, MinecraftItemTypes } from 'mojang-minecraft';
// Run when a player loads and joins
// All This was contributed by MrPatches123
const betaPlayerFunctions = {
runCommand: function (command) {
const name = this.nameTag ?? this;
return Commands.run(`${command.replaceAll('@s',`"${name}"`)}`, World.getDimension('overworld'));
},
runCommands: function () {
const commands = (typeof arguments[0] === 'array') ? arguments[0] : [...arguments];
const name = this.nameTag ?? this;
let returnArray = [];
for (const command of commands) {
return Commands.run(`${command.replaceAll('@s',`"${name}"`)}`, World.getDimension('overworld'));
} return returnArray
},
getName: function () {
//if (/"|\\/.test(this.nameTag)) {
// this.nameTag = this.nameTag.replace(/"|\\/g, '');
//}
return this.nameTag;
} //not beta but fixes nameSpoof command tartgeting issues
};
Object.assign(Player.prototype, betaPlayerFunctions);
Object.assign(Entity.prototype, betaPlayerFunctions);
Object.assign(String.prototype, betaPlayerFunctions);
const betaDimensionFunctions = {
runCommand: function (command) {
const name = this.nameTag;
return Commands.run(`${command}`, this);
},
runCommands: function () {
const commands = (typeof arguments[0] === 'array') ? arguments[0] : [...arguments];
const name = this.nameTag;
let returnArray = [];
for (const command of commands) {
return Commands.run(`${command}`, this);
} return returnArray
}
}
Object.assign(Dimension.prototype, betaDimensionFunctions);
const world = World
const overworld = World.getDimension('overworld');
let loaded = false;
let playerMap = new Map();
World.events.tick.subscribe(({ currentTick, deltaTime }) => {
try {
if (!loaded) {
try {
overworld.runCommand('testfor @a');
overworld.runCommand(`function UAC/packages/serverloaded`).statusMessage;
loaded = true;
} catch { }
} else {
let players = world.getPlayers()
const playerlist = players.map(player => player.getName());
const playersLeave = Object.keys(Object.fromEntries(playerMap)).filter(mapPlayer => !playerlist.some(playerCurrent => playerCurrent === mapPlayer));
if (playersLeave.length) { playersLeave.forEach(player => playerMap.delete(player)); }
let string = '';
for (let player of players) {
const name = player.getName();
let object = playerMap.get(name) ?? {};
let { playerLoaded = false } = object;
if (!playerLoaded) {
try {
overworld.runCommand(`testfor @p[name="${name}"]`);
overworld.runCommand(`execute "${name}" ~~~ function UAC/packages/playerjoined`).statusMessage;
object.playerLoaded = true;
playerMap.set(name, object);
continue;
} catch { }
}
for (const property in player){
if (typeof player[property] === 'object') {
string += `${property}:\n`
for (const prop in player[property]) {
string += (player[property][prop].toString().includes('function')) ? '' : ` ${prop}: ${player[property][prop]}\n`;
}
} else {
string += (player[property].toString().includes('function')) ? '' : `${property}: ${player[property]}\n`;
}
}
//Commands.run(`say ${string}`, World.getDimension('overworld'));
}
}
} catch (error) {
overworld.runCommand(`w @a[tag=staffstatus] ${error} - ${error.stack}`);
}
});