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Rule.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Rule" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Rule" prefix_auto="1" extension_auto="1" />
<Option object_output="bin/obj/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-std=c++14" />
<Add option="-g" />
<Add directory="lib/SFML-2.5.1/include" />
<Add directory="include" />
<Add directory="include/entites" />
<Add directory="include/gfx" />
<Add directory="include/map" />
</Compiler>
<Linker>
<Add option="-static-libstdc++" />
<Add library="sfml-network-d" />
<Add library="sfml-audio-d" />
<Add library="sfml-graphics-d" />
<Add library="sfml-window-d" />
<Add library="sfml-system-d" />
<Add library="opengl32" />
<Add directory="lib/SFML-2.5.1/lib" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin/release/Rule" prefix_auto="1" extension_auto="1" />
<Option object_output="bin/release/obj/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
<Add directory="include" />
<Add directory="include/entites" />
<Add directory="include/gfx" />
<Add directory="include/map" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Unit filename="include/config.hpp" />
<Unit filename="include/entites/human.hpp" />
<Unit filename="include/entity.hpp" />
<Unit filename="include/game_play.hpp" />
<Unit filename="include/gfx/animated_flag.hpp" />
<Unit filename="include/gfx/animation.hpp" />
<Unit filename="include/gui/button.hpp" />
<Unit filename="include/gui/checkbox.hpp" />
<Unit filename="include/gui/slider.hpp" />
<Unit filename="include/log.hpp" />
<Unit filename="include/map/layer.hpp" />
<Unit filename="include/map/map.hpp" />
<Unit filename="include/map/resource.hpp" />
<Unit filename="include/map/tileset.hpp" />
<Unit filename="include/screen.hpp" />
<Unit filename="include/screens/credits.hpp" />
<Unit filename="include/screens/game.hpp" />
<Unit filename="include/screens/loading.hpp" />
<Unit filename="include/screens/main_menu.hpp" />
<Unit filename="include/screens/settings.hpp" />
<Unit filename="include/utils.hpp" />
<Unit filename="src/config.cpp" />
<Unit filename="src/entites/human.cpp" />
<Unit filename="src/game_play.cpp" />
<Unit filename="src/gfx/animated_flag.cpp" />
<Unit filename="src/gfx/animation.cpp" />
<Unit filename="src/global.cpp" />
<Unit filename="src/gui/button.cpp" />
<Unit filename="src/gui/checkbox.cpp" />
<Unit filename="src/gui/slider.cpp" />
<Unit filename="src/log.cpp" />
<Unit filename="src/main.cpp" />
<Unit filename="src/map/layer.cpp" />
<Unit filename="src/map/map.cpp" />
<Unit filename="src/map/resource.cpp" />
<Unit filename="src/map/tileset.cpp" />
<Unit filename="src/screens/credits.cpp" />
<Unit filename="src/screens/game.cpp" />
<Unit filename="src/screens/loading.cpp" />
<Unit filename="src/screens/main_menu.cpp" />
<Unit filename="src/screens/settings.cpp" />
<Unit filename="src/utils.cpp" />
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>