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INTRO-xcode.md

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Introduction to SDL_ttf with Xcode

The easiest way to use SDL_ttf is to include it along with SDL as subprojects in your project.

We'll start by creating a simple project to build and run hello.c

  • Create a new project in Xcode, using the App template and selecting Objective C as the language
  • Remove the .h and .m files that were automatically added to the project
  • Remove the main storyboard that was automatically added to the project
  • On iOS projects, select the project, select the main target, select the Info tab, look for "Custom iOS Target Properties", and remove "Main storyboard base file name" and "Application Scene Manifest"
  • Right click the project and select "Add Files to [project]", navigate to the SDL_ttf docs directory and add the file hello.c
  • Right click the project and select "Add Files to [project]", navigate to the SDL Xcode/SDL directory and add SDL.xcodeproj
  • Right click the project and select "Add Files to [project]", navigate to the SDL_ttf Xcode directory and add SDL_ttf.xcodeproj
  • Select the project, select the main target, select the General tab, look for "Frameworks, Libaries, and Embedded Content", and add SDL3.framework and SDL3_ttf.framework
  • Build and run!