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Config options
If you dont know where to put these refer to https://github.com/MartB/RETC/wiki/Config
Specifies which log format pattern should be used.
Default value: [%d.%m %H:%M:%S.%e][%l] %v
Possible options:
https://github.com/gabime/spdlog/wiki/3.-Custom-formatting
Sets the log verbosity level of spdlog.
Default value: 3
Possible options:
//Log level enum
typedef enum
{
trace = 0,
debug = 1,
info = 2,
warn = 3,
err = 4,
critical = 5,
off = 6
} level_enum;
Sets the log verbosity level that triggers a flush of spdlog.
Default value: 4
Possible options:
See above.
Sets the device id thats used for accepting device specific effects.
Default values:
EM_KEYBOARD = BLACKWIDOW_CHROMA
EM_MOUSE = MAMBA_CHROMA
EM_HEADSET = KRAKEN71_CHROMA
EM_MOUSEPAD = FIREFLY_CHROMA
EM_KEYPAD = ORBWEAVER_CHROMA
Possible options:
Check the razerStringToDevID
map in the following file.
https://github.com/MartB/RETC/blob/master/server-exe/commonData.h
Warning: No error checking of the device type is made!
Since: 3.2.2
Adds a processing delay to the receive thread on every playEffect call.
Default value: 0
This helps with lowering cpu usage due to software pushing out color updates as fast as the receiver accepts them. If you want to keep your cpu usage low i encourage you to set it to 1 millisecond. But keep in mind that doing that will add a tiny delay. If after that change you experience issues with the application, like lower framerates or dropped frames remove the delay as the sending application might use it in a timing critical part of its main logic.
Sets the state of an sdk.
Default value: true
Possible options: true|false
Specifies whether or not the sdk uses exclusive mode (no other application can access the leds while exclusive mode is enabled).
Default value: false
Possible options: true|false
Specifies whether or not the sdk should overwrite the emulated device ids with values obtained from the razer devices connected to the pc.
Default value: true
Possible options: true|false