Skip to content

MarcMartin1999/LabPathFInder

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

4 Commits
 
 
 
 
 
 
 
 

Repository files navigation

LabPathFInder

Implementation:

I used the A* pathfinding aldorithm, pygame , and an algorithm made by myself to make an script that creates pseudorandom laberinths and solve it. My algorithm make a random branches in order to place it where its not the red dots and in a certain order. I used pygame only for the representation of the grid and the laberinth. This script its based ina grid of objects. This objects are named vertex and have some propiertes like: position, width ,heigth... Its my first time implementing this tipes of algorithms so its a tiny mess

GIF of the script working:

About

Its a script that creates an pseudorandom laberinth and find a path to the laberinth exit

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages