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Command: manim -pqm <name>.py Example --renderer opengl
Additional media files
Images/GIFs
(Screenshot)
Logs
Terminal output
Manim Community v0.18.1
[09/23/24 17:43:20] DEBUG Hashing ... hashing.py:350
DEBUG Hashing done in 0.041313 s. hashing.py:362
DEBUG Hash generated : 233493676_694719346_223132457 hashing.py:365
DEBUG List of the first few animation hashes of the scene: ['233493676_694719346_223132457'] caching.py:61
[09/23/24 17:43:21] INFO Rendered MyClass scene.py:241
Played 1 animations
Description of bug / unexpected behavior
When I add text to an opengl scene, it renders in an objectively strange and incorrect way.
Expected behavior
I expected normal looking text to appear
How to reproduce the issue
Code for reproducing the problem
Command:
manim -pqm <name>.py Example --renderer opengl
Additional media files
Images/GIFs
(Screenshot)
Logs
Terminal output
System specifications
System Details
pip list
):LaTeX details
Additional comments
Using SwaymWM + Wayland and XWayland is usually very bad quality for me
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