Skip to content

Experimental: Simulation Box for smoothly Integrating non-timed simulations and timed simulations without interrupting animation flow #3483

Open
@MrDiver

Description

@MrDiver

I thought a bit about how Simulations could be integrated in a useful way. We currently have the updater system, which has been heavily discussed according to it's usefulness and implementation.

One thing we might add in order to help separate the concerns for Simulations that are animated is something like a SimulationBox which might be a class which has a step function and can be used with self.play but by creating a specified amount of time for the Animation something like sbox.simulate(dt=4) which might help to do more freeform animations in a scoped environment. I am not sure how well this would integrate in to the current State of the library but it would be worth a thought in terms of experimental.

Metadata

Metadata

Assignees

No one assigned

    Labels

    experimentalnew featureEnhancement specifically adding a new feature (feature request should be used for issues instead)

    Type

    No type

    Projects

    Status

    🆕 New

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions