From c7d9c9dc57c61f9bf52a879785a5bf1e1ed504b1 Mon Sep 17 00:00:00 2001 From: sven-n Date: Tue, 29 Oct 2024 08:05:31 +0100 Subject: [PATCH] code style fixes --- src/GameLogic/PlayerActions/Skills/AreaSkillAttackAction.cs | 2 +- .../Updates/AddAreaSkillSettingsUpdatePlugIn.cs | 5 +++++ 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/src/GameLogic/PlayerActions/Skills/AreaSkillAttackAction.cs b/src/GameLogic/PlayerActions/Skills/AreaSkillAttackAction.cs index 1b81f4178..ce51a93a4 100644 --- a/src/GameLogic/PlayerActions/Skills/AreaSkillAttackAction.cs +++ b/src/GameLogic/PlayerActions/Skills/AreaSkillAttackAction.cs @@ -179,7 +179,7 @@ private static bool AreaSkillSettingsAreDefault([NotNullWhen(true)] AreaSkillSet && settings.MinimumNumberOfHitsPerTarget == 1 && settings.MaximumNumberOfHitsPerTarget == 1 && settings.MaximumNumberOfHitsPerAttack == 0 - && !(Math.Abs(settings.HitChancePerDistanceMultiplier - 1.0) > 0.00001f); + && Math.Abs(settings.HitChancePerDistanceMultiplier - 1.0) <= 0.00001f; } private static IEnumerable GetTargets(Player player, Point targetAreaCenter, Skill skill, byte rotation, ushort extraTargetId) diff --git a/src/Persistence/Initialization/Updates/AddAreaSkillSettingsUpdatePlugIn.cs b/src/Persistence/Initialization/Updates/AddAreaSkillSettingsUpdatePlugIn.cs index f5878d659..80dbaf68d 100644 --- a/src/Persistence/Initialization/Updates/AddAreaSkillSettingsUpdatePlugIn.cs +++ b/src/Persistence/Initialization/Updates/AddAreaSkillSettingsUpdatePlugIn.cs @@ -105,6 +105,11 @@ private void AddAreaSkillSettings( skill.AreaSkillSettings = areaSkillSettings; skill.SkillType = SkillType.AreaSkillAutomaticHits; + if (newRange.HasValue) + { + skill.Range = newRange.Value; + } + areaSkillSettings.UseFrustumFilter = useFrustumFilter; areaSkillSettings.FrustumStartWidth = frustumStartWidth; areaSkillSettings.FrustumEndWidth = frustumEndWidth;