-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathrandomseed.py
73 lines (64 loc) · 2.79 KB
/
randomseed.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
#Simplified BSD License
#
#Copyright (c) 2014, Michael Strecke
#All rights reserved.
#
#Redistribution and use in source and binary forms, with or without
#modification, are permitted provided that the following conditions are met:
#
#1. Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
#2. Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
#THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
#ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
#WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
#DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
#ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
#(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
#LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
#ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
#(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
#SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#################################################################
bl_info = {
"name": "Random Cycles Seed",
"author": "karamike",
"version": (1, 0),
"blender": (2, 71, 0),
"location": "Rendertab -> Sampling Panel",
"description": "Choose random seed for Cycles render",
"warning": "",
"wiki_url": "",
"tracker_url": "",
"category": "Render"}
import bpy
from bpy.app.handlers import persistent
from mathutils import noise
from bpy.props import BoolProperty
@persistent
def set_random_seed(scene):
if scene.cycles_random_seed:
bpy.context.scene.cycles.seed = noise.random() * 10000
print("New cycles seed", bpy.context.scene.cycles.seed)
def random_seed_UI(self, context):
layout = self.layout
split = layout.split(percentage=1.0, align=True)
row = split.row()
row.prop(context.scene, 'cycles_random_seed', text='Random Seed', toggle=False)
def register():
bpy.types.Scene.cycles_random_seed = BoolProperty(
name='random seed',
default=False,
description='Choose random Cycles seed value before rendering')
bpy.app.handlers.render_pre.append(set_random_seed)
bpy.types.CyclesRender_PT_sampling.append(random_seed_UI)
def unregister():
del(bpy.types.Scene.cycles_random_seed)
bpy.app.handlers.render_post.remove(set_random_seed)
bpy.types.CyclesRender_PT_sampling.remove(random_seed_UI)
if __name__ == "__main__":
register()