diff --git a/fuse.log b/fuse.log index d29ef20..ba04d0e 100644 --- a/fuse.log +++ b/fuse.log @@ -20,9 +20,9 @@ processing mrvn/r2/ENTITIES.xml processing mrvn/r2/ENTITIES_env.xml processing mrvn/r2/ENTITIES_fx.xml processing mrvn/r2/ENTITIES_script.xml +adding new entity: mp_weapon_wingman_n adding new entity: mp_weapon_rspn101_og adding new entity: mp_weapon_grenade_sonar -adding new entity: mp_weapon_wingman_n processing mrvn/r2/ENTITIES_snd.xml processing mrvn/r2/ENTITIES_spawn.xml processing mrvn/r2/radiant.xml diff --git a/fuse.py b/fuse.py index 6fd695f..1aac3c4 100644 --- a/fuse.py +++ b/fuse.py @@ -225,7 +225,7 @@ def new_choice_type(json_spec: dict) -> ElementTree.Element: # TODO: override Notes (preserve "Introduced by Source / Titanfall" on first line) # xml_ent[-1].tail = "..." with open(os.path.join(out_dir, ent_filename[xml_filename]), "wb") as ent_file: - ent_file.write(b'') + ent_file.write(b'\n') # TODO: capture comment before root node ElementTree.indent(ent_classes_node, space="") xml_text = ElementTree.tostring(ent_classes_node, encoding="utf-8") # method="html" diff --git a/simulacrum/r1o/effects_entities.ent b/simulacrum/r1o/effects_entities.ent index 0940fd1..fd96198 100644 --- a/simulacrum/r1o/effects_entities.ent +++ b/simulacrum/r1o/effects_entities.ent @@ -1,10 +1,11 @@ - + + ----- KEYS ----- New in Titanfall; TODO: identify This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -13,7 +14,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -41,7 +42,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify diff --git a/simulacrum/r1o/entities.ent b/simulacrum/r1o/entities.ent index 8ad409a..1abceae 100644 --- a/simulacrum/r1o/entities.ent +++ b/simulacrum/r1o/entities.ent @@ -1,11 +1,12 @@ - + + ----- KEYS ----- New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -66,14 +67,14 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -92,23 +93,23 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify The name that other entities refer to this entity by. -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall @@ -135,7 +136,7 @@ Introduced by Titanfall ----- KEYS ----- New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall @@ -224,12 +225,12 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -241,18 +242,18 @@ Introduced by Titanfall ----- KEYS ----- -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify The name that other entities refer to this entity by. @@ -267,12 +268,12 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -344,7 +345,7 @@ Introduced by Titanfall ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify ----- NOTES ----- @@ -384,7 +385,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -427,7 +428,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -476,7 +477,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -498,7 +499,7 @@ Introduced by Titanfall Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify The name that other entities refer to this entity by. New in Titanfall; TODO: identify @@ -608,7 +609,7 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -618,8 +619,8 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify See: https://developer.valvesoftware.com/wiki/List_of_Titanfall_Skies -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall diff --git a/simulacrum/r1o/environment_entities.ent b/simulacrum/r1o/environment_entities.ent index f5ee8d2..25cf436 100644 --- a/simulacrum/r1o/environment_entities.ent +++ b/simulacrum/r1o/environment_entities.ent @@ -1,4 +1,5 @@ - + + ----- KEYS ----- This entity's orientation in the world. @@ -6,14 +7,14 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -27,7 +28,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify The name that other entities refer to this entity by. -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify ----- SPAWNFLAGS ----- TODO: description @@ -47,14 +48,14 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -72,7 +73,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify The name that other entities refer to this entity by. -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall diff --git a/simulacrum/r1o/radiant.ent b/simulacrum/r1o/radiant.ent index 6503d44..28b240e 100644 --- a/simulacrum/r1o/radiant.ent +++ b/simulacrum/r1o/radiant.ent @@ -1,4 +1,5 @@ - + + \ No newline at end of file diff --git a/simulacrum/r1o/script_entities.ent b/simulacrum/r1o/script_entities.ent index dbaa924..443e44e 100644 --- a/simulacrum/r1o/script_entities.ent +++ b/simulacrum/r1o/script_entities.ent @@ -1,4 +1,5 @@ - + + ----- KEYS ----- New in Titanfall; TODO: identify @@ -9,7 +10,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -231,7 +232,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -283,7 +284,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify diff --git a/simulacrum/r1o/sound_entities.ent b/simulacrum/r1o/sound_entities.ent index 0b13bef..368b9b7 100644 --- a/simulacrum/r1o/sound_entities.ent +++ b/simulacrum/r1o/sound_entities.ent @@ -1,4 +1,5 @@ - + + ----- KEYS ----- New in Titanfall; TODO: identify diff --git a/simulacrum/r1o/spawn_entities.ent b/simulacrum/r1o/spawn_entities.ent index 1397f9a..d68c466 100644 --- a/simulacrum/r1o/spawn_entities.ent +++ b/simulacrum/r1o/spawn_entities.ent @@ -1,4 +1,5 @@ - + + diff --git a/simulacrum/r2/effects_entities.ent b/simulacrum/r2/effects_entities.ent index 2527f3e..08646cb 100644 --- a/simulacrum/r2/effects_entities.ent +++ b/simulacrum/r2/effects_entities.ent @@ -1,10 +1,11 @@ - + + ----- KEYS ----- New in Titanfall; TODO: identify This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -13,7 +14,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -57,7 +58,7 @@ Introduced by Titanfall This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify diff --git a/simulacrum/r2/entities.ent b/simulacrum/r2/entities.ent index f851a9a..bc5477d 100644 --- a/simulacrum/r2/entities.ent +++ b/simulacrum/r2/entities.ent @@ -1,4 +1,5 @@ - + + @@ -66,7 +67,7 @@ Introduced by Titanfall ----- KEYS ----- New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall @@ -118,7 +119,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -157,7 +158,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -252,17 +253,17 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll for saving session data in the editor for saving session data in the editor for saving session data in the editor -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall diff --git a/simulacrum/r2/environment_entities.ent b/simulacrum/r2/environment_entities.ent index f55ee83..06a374d 100644 --- a/simulacrum/r2/environment_entities.ent +++ b/simulacrum/r2/environment_entities.ent @@ -1,4 +1,5 @@ - + + ----- KEYS ----- New in Titanfall; TODO: identify @@ -18,12 +19,12 @@ Introduced by Titanfall This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -50,14 +51,14 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -71,19 +72,19 @@ Introduced by Titanfall ----- KEYS ----- -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -119,14 +120,14 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -151,12 +152,12 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify diff --git a/simulacrum/r2/radiant.ent b/simulacrum/r2/radiant.ent index 6503d44..28b240e 100644 --- a/simulacrum/r2/radiant.ent +++ b/simulacrum/r2/radiant.ent @@ -1,4 +1,5 @@ - + + \ No newline at end of file diff --git a/simulacrum/r2/script_entities.ent b/simulacrum/r2/script_entities.ent index 41bcb86..a4fb4fc 100644 --- a/simulacrum/r2/script_entities.ent +++ b/simulacrum/r2/script_entities.ent @@ -1,4 +1,5 @@ - + + @@ -20,7 +21,7 @@ This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify The name that other entities refer to this entity by. @@ -76,7 +77,7 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify The name that other entities refer to this entity by. -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify ----- SPAWNFLAGS ----- TODO: description @@ -101,7 +102,7 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall @@ -123,7 +124,7 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify ----- SPAWNFLAGS ----- TODO: description @@ -138,7 +139,7 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall @@ -950,8 +951,6 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - - ----- KEYS ----- This entity's orientation in the world. @@ -980,6 +979,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall + + ----- KEYS ----- This entity's orientation in the world. @@ -1059,6 +1060,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall + + ----- KEYS ----- This entity's orientation in the world. @@ -1071,10 +1074,6 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - - - - ----- KEYS ----- This entity's orientation in the world. @@ -1195,6 +1194,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall + + ----- KEYS ----- This entity's orientation in the world. @@ -1651,7 +1652,7 @@ Introduced by Titanfall New in Titanfall; TODO: identify This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -2566,7 +2567,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -2620,7 +2621,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -2670,7 +2671,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -2887,7 +2888,7 @@ Introduced by Titanfall Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -2902,7 +2903,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify The name that other entities refer to this entity by. New in Titanfall; TODO: identify @@ -3009,7 +3010,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -4033,7 +4034,7 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify ----- SPAWNFLAGS ----- TODO: description ----- NOTES ----- diff --git a/simulacrum/r2/sound_entities.ent b/simulacrum/r2/sound_entities.ent index e5b93c1..f8ab30f 100644 --- a/simulacrum/r2/sound_entities.ent +++ b/simulacrum/r2/sound_entities.ent @@ -1,4 +1,5 @@ - + + ----- KEYS ----- New in Titanfall; TODO: identify diff --git a/simulacrum/r2/spawn_entities.ent b/simulacrum/r2/spawn_entities.ent index 3e1e25c..04e98cb 100644 --- a/simulacrum/r2/spawn_entities.ent +++ b/simulacrum/r2/spawn_entities.ent @@ -1,4 +1,5 @@ - + + diff --git a/simulacrum/r5/effects_entities.ent b/simulacrum/r5/effects_entities.ent index 09f8b46..ad7a0a4 100644 --- a/simulacrum/r5/effects_entities.ent +++ b/simulacrum/r5/effects_entities.ent @@ -1,4 +1,5 @@ - + + ----- KEYS ----- New in Titanfall; TODO: identify @@ -27,7 +28,7 @@ Introduced by Titanfall This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify diff --git a/simulacrum/r5/entities.ent b/simulacrum/r5/entities.ent index 2e79a4a..ad046f3 100644 --- a/simulacrum/r5/entities.ent +++ b/simulacrum/r5/entities.ent @@ -1,4 +1,5 @@ - + + ----- KEYS ----- New in Titanfall; TODO: identify @@ -13,8 +14,8 @@ Introduced by Titanfall ----- KEYS ----- New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -25,7 +26,7 @@ Introduced by Titanfall ----- KEYS ----- New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall @@ -75,8 +76,8 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall diff --git a/simulacrum/r5/environment_entities.ent b/simulacrum/r5/environment_entities.ent index eef121b..7e5f6cc 100644 --- a/simulacrum/r5/environment_entities.ent +++ b/simulacrum/r5/environment_entities.ent @@ -1,4 +1,5 @@ - + + ----- KEYS ----- New in Titanfall; TODO: identify @@ -14,16 +15,16 @@ Introduced by Titanfall ----- KEYS ----- -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -36,7 +37,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify The name that other entities refer to this entity by. New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -60,14 +61,14 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -81,14 +82,14 @@ Introduced by Titanfall ----- KEYS ----- -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -123,14 +124,14 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -154,12 +155,12 @@ Introduced by Titanfall This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify diff --git a/simulacrum/r5/radiant.ent b/simulacrum/r5/radiant.ent index 6503d44..28b240e 100644 --- a/simulacrum/r5/radiant.ent +++ b/simulacrum/r5/radiant.ent @@ -1,4 +1,5 @@ - + + \ No newline at end of file diff --git a/simulacrum/r5/script_entities.ent b/simulacrum/r5/script_entities.ent index 4858e88..f8763df 100644 --- a/simulacrum/r5/script_entities.ent +++ b/simulacrum/r5/script_entities.ent @@ -1,4 +1,5 @@ - + + ----- KEYS ----- New in Titanfall; TODO: identify @@ -13,7 +14,7 @@ New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify ----- SPAWNFLAGS ----- TODO: description @@ -31,7 +32,7 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify ----- SPAWNFLAGS ----- TODO: description @@ -396,7 +397,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -426,7 +427,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -458,7 +459,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -500,7 +501,7 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -1045,38 +1046,38 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify -New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify +New in Titanfall; TODO: identify This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. New in Titanfall; TODO: identify diff --git a/simulacrum/r5/sound_entities.ent b/simulacrum/r5/sound_entities.ent index 8e585a1..31aca62 100644 --- a/simulacrum/r5/sound_entities.ent +++ b/simulacrum/r5/sound_entities.ent @@ -1,4 +1,5 @@ - + + ----- KEYS ----- New in Titanfall; TODO: identify diff --git a/simulacrum/r5/spawn_entities.ent b/simulacrum/r5/spawn_entities.ent index fbf44f7..ba57c9c 100644 --- a/simulacrum/r5/spawn_entities.ent +++ b/simulacrum/r5/spawn_entities.ent @@ -1,4 +1,5 @@ - + +