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[Development]: Prairie Dog #88

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2 of 9 tasks
northwesttreesgaming opened this issue Jun 8, 2024 Discussed in #83 · 0 comments
Open
2 of 9 tasks

[Development]: Prairie Dog #88

northwesttreesgaming opened this issue Jun 8, 2024 Discussed in #83 · 0 comments
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- Indev Groups topics into a development stage Development This is a post for development plans or tasks to keep us on track!

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@northwesttreesgaming
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northwesttreesgaming commented Jun 8, 2024

Discussed in #83

Originally posted by northwesttreesgaming March 23, 2024

Overview

Found in plains biomes, this entity is passive to players and other entities.
Natural predators are Coyoties which can spawn in the same biome.

Todo List

  • Make assets for the entity
  • Make the entity fight back when attacked.
  • Make the entity run away if the health is at or lower than 50%
  • Make the entity eat tall grass blocks to regenerate health.
  • Make the entity passive for players and other entities.
  • Make entity breed naturally.
  • Make baby entities.
  • Make Prairie Dog Fur
  • Make Prairie Dog Chunks (Meat)
@northwesttreesgaming northwesttreesgaming added the Development This is a post for development plans or tasks to keep us on track! label Jun 8, 2024
@github-project-automation github-project-automation bot moved this to Submitted in Tale of Biomes Jun 8, 2024
@northwesttreesgaming northwesttreesgaming moved this from Submitted to In Progress in Tale of Biomes Jun 8, 2024
@northwesttreesgaming northwesttreesgaming self-assigned this Jun 8, 2024
@northwesttreesgaming northwesttreesgaming added the - Indev Groups topics into a development stage label Jun 8, 2024
@northwesttreesgaming northwesttreesgaming moved this from In Progress to Todo in Tale of Biomes Aug 8, 2024
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Labels
- Indev Groups topics into a development stage Development This is a post for development plans or tasks to keep us on track!
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Status: Todo
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