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occlusion_by_furniture.yaml
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# Add a Retrieval goal with a soccer ball as the target object.
goal:
category: retrieval
target:
shape: soccer_ball
scale:
min: 1.0
max: 3.0
# Only the target can be a soccer ball.
excluded_shapes: soccer_ball
# Generate many obstacles and/or occluders, which are large interactable
# objects like furniture, and zero or more context (distractor) objects.
# One obstacle or occluder will always begin in front of the target.
keyword_objects:
- keyword:
- obstacles
- occluders
num: 1
keyword_location:
keyword:
- occlude
relative_object_label: target
- keyword:
- obstacles
- occluders
num:
min: 4
max: 9
- keyword: context
num:
min: 0
max: 10
# Override the default to avoid randomly generating other structural objects.
# Remove these lines if you want additional randomly generated objects.
random_structural_objects:
- num: 0