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Wayland support #383

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tarik02 opened this issue Apr 30, 2018 · 11 comments
Open

Wayland support #383

tarik02 opened this issue Apr 30, 2018 · 11 comments

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@tarik02
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tarik02 commented Apr 30, 2018

No description provided.

@MCMrARM
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MCMrARM commented Apr 30, 2018

I believe GLFW should have Wayland support, try to use it instead of EGLUT?

@tarik02
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tarik02 commented Apr 30, 2018

Okay, but i can't compile it with glfw and cef together.

@tarik02
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tarik02 commented Apr 30, 2018

I changed some places and compiled. But there is no wheel button handling, when i scroll the hotbar item isn't changed.

@KennFatt
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KennFatt commented May 1, 2018

Everything its fine with Wayland. And I use EGLUT for it.

@tarik02
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tarik02 commented May 1, 2018

@KennFatt, so it uses Xwayland and it is legacy way. There is needed a modern way like glfw with wayland support.

@KennFatt
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KennFatt commented May 1, 2018

Does it really matter?

@tarik02
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tarik02 commented May 1, 2018

@KennFatt yes, Xwayland is going to be optional (default removed) in few decades. Because X is legacy already.

@MCMrARM
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MCMrARM commented May 3, 2018

I'll likely try to implement wayland support in eglut after I switch to wayland myself finally, but it's not a priority.

As for Xbox Live login with GLFW, you'll need to wait until the project refactor/restructurization is completed.

@Enverex
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Enverex commented Jul 2, 2018

Because X is legacy already.

This is not true in the slightest. A few people trying to push Wayland over XOrg does not make the latter "legacy".

@tarik02
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tarik02 commented Jul 2, 2018

I mean it is legacy as for me.

@MCMrARM
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MCMrARM commented Jul 3, 2018

It's already possible to get Xbox Live with the rewritten launcher, and I'm willing to help with getting Wayland under GLFW here, join the discord if you're interested; https://discord.gg/TaUNBXr

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4 participants