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client.js
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client.js
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var zoom = 1;
var nodes = {};
var myNodes = [];
var playerx,playery;
var startx = 2000,starty = 2000;
var mousex,mousey;
var canvas;
var socket = null;
var splitKey = 32;
var qKey = 81;
var wKey = 87;
var splitKeyPressed = false;
var qKeyPressed = false;
var wKeyPressed = false;
var b_left,b_top,b_right,b_bottom;
window.onload = function () {
console.log('init');
canvas = document.getElementById("canvas");
canvas.onmousemove = function(e) {
mousex = e.clientX;
mousey = e.clientY;
};
window.onkeydown = onKeyDown;
window.onkeyup = onKeyUp;
setInterval(tick, 100);
}
var Node = function(x, y, radius, name, virus) {
this.x = x;
this.y = y;
this.radius = radius;
if (name) {
this.name = name;
}
if (virus) {
this.rgb = [0,0,0];
} else {
this.rgb = [255,0,0];
}
this.virus = virus;
}
Node.prototype.update = function (x, y, radius) {
this.x = x;
this.y = y;
this.radius = radius;
}
function connect() {
nodes = {};
myNodes = [];
url = document.getElementById('url').value;
socket = new WebSocket(url);
socket.binaryType = 'arraybuffer';
window.onresize = onWindowResize;
onWindowResize ();
canvas.focus();
socket.onopen = function (event) {
sendPacket(socket, 254);
sendPacket(socket, 255);
sendPacket(socket, 0, document.getElementById('nickname').value);
sendPacket(socket, 16, [10,10]);
//~ drawCircle(125,125,100);
}
socket.onmessage = function (event) {
var view = new DataView(event.data);
var packetId = view.getUint8(0, true);
console.log('received packetId', packetId);
switch (packetId) {
case 16: // Update nodes
var nbNodesToDestroy = view.getUint16(1, true);
console.log('nbNodesToDestroy', nbNodesToDestroy);
var i = 3;
for (var j = 0; j < nbNodesToDestroy; ++j) {
var killerId = view.getUint32(i, true);
i+=4;
var killedId = view.getUint32(i, true);
i+=4;
var n;
if ((n = myNodes.indexOf(killedId)) > -1) {
myNodes.splice(n, 1);
}
delete nodes[killedId];
}
var nodeId = view.getUint32(i, true);
i+=4;
while (nodeId != 0) {
var x = view.getUint16(i, true);
i+=2;
var y = view.getUint16(i, true);
i+=2;
var radius = view.getUint16(i, true);
i+=2;
var r = view.getUint8(i++, true);
var g = view.getUint8(i++, true);
var b = view.getUint8(i++, true);
var flags = view.getUint8(i++, true);
var virus = !!(flags & 1);
flags & 2 && (i += 4);
flags & 4 && (i += 8);
flags & 8 && (i += 16);
var nodeName;
for (nodeName = ""; ; ) {
var c = view.getUint16(i, true);
i+=2;
if (c == 0)
break;
nodeName += String.fromCharCode(c)
}
if (nodes[nodeId] == null) {
nodes[nodeId] = new Node(x,y,radius,nodeName,virus);
} else {
nodes[nodeId].update(x,y,radius);
}
var nodeId = view.getUint32(i, true);
i+=4;
}
i+=2;
nbNodesToDestroy = view.getUint16(i, true);
console.log('nbNodesToDestroy', nbNodesToDestroy);
i+=2;
for (var j = 0; j < nbNodesToDestroy; ++j) {
var killedId = view.getUint32(i, true);
i+=4;
delete nodes[killedId];
}
break;
case 17: // Update position and size
case 20: // Clear all nodes
case 21: // Draw line
alert(packetId);
socket.close();
break;
case 32: // Add node
var nodeId = view.getUint32(1, true);
myNodes.push(nodeId);
console.log('myNodes', myNodes);
break;
case 49: // Update leaderboard FFA
var i = 1;
var nbScores = view.getUint32(i, true);
i+=4;
var board = "<ol>";
for (var j=0; j<nbScores; ++j) {
var nodeId = view.getUint32(i, true);
i+=4;
var nodeName;
for (nodeName = ""; ; ) {
var c = view.getUint16(i, true);
i+=2;
if (c == 0)
break;
nodeName += String.fromCharCode(c)
}
console.log('Leaderboard', j, nodeName);
board += "<li>"+nodeName+"</li>";
}
board += "</ol>";
document.getElementById('leaderboard').innerHTML = board;
break;
case 50: // Update leaderboard team
break;
case 64: // Set border
b_left = view.getFloat64(1, true);
b_top = view.getFloat64(9, true);
b_right = view.getFloat64(17, true);
b_bottom = view.getFloat64(25, true);
console.log('setBorder', b_left,b_top,b_right,b_bottom);
break;
default:
console.log('received unknown packetId', packetId);
break;
}
};
}
function sendPacket(socket, packetId, data)
{
var size;
switch (packetId) {
case 0:
size = 1 + 2*data.length;
break;
case 16:
size = 21;
break;
case 17:
case 18:
case 19:
case 21:
size = 1;
break;
case 254:
case 255:
size = 5;
break;
}
var buf = new ArrayBuffer(size);
var view = new DataView(buf);
view.setUint8(0, packetId, true);
switch (packetId) {
case 0:
console.log('sending', data);
var i = 1
for (var j = 0; j < data.length; j++) {
var c = data.charCodeAt(j);
if (c) {
view.setUint16(i, c, true);
}
i += 2;
}
break;
case 16:
console.log('sending', data);
view.setFloat64(1, data[0], true);
view.setFloat64(9, data[1], true);
view.setUint32(17, 0, true);
case 17:
case 18:
case 19:
case 21:
break;
case 254:
view.setUint32(1, 4, true);
break;
case 255:
view.setUint32(1, 673720361, true);
break;
}
socket.send(view);
}
function tick() {
if (socket == null) {
return;
}
drawScreen();
sendPacket(socket, 16, [startx+mousex,starty+mousey]);
}
function drawScreen() {
var ctx = canvas.getContext("2d");
ctx.clearRect(0, 0, canvas.width, canvas.height);
if (myNodes.length > 0) {
startx = nodes[myNodes[0]].x - canvas.width/2;
starty = nodes[myNodes[0]].y - canvas.height/2;
}
for (var i in nodes) {
drawCircle(nodes[i].x-startx, nodes[i].y-starty, nodes[i].radius, nodes[i].name);
}
ctx.strokeRect(b_left-startx,b_top-starty,b_right-b_left,b_bottom-b_top);
}
function drawCircle(x, y, radius, text) {
// Full circle
if (canvas.getContext) {
var ctx = canvas.getContext("2d");
ctx.beginPath();
ctx.arc(x*zoom, y*zoom, radius*zoom, 0, Math.PI*2, false);
ctx.closePath();
ctx.stroke();
if (text) {
ctx.font = "30px Serif";
ctx.textAlign = "center";
ctx.textBaseline = "middle";
ctx.fillText(text, x, y);
}
}
}
function onKeyDown (event)
{
console.log("key", event.keyCode);
if ((event.keyCode == splitKey) && !splitKeyPressed) {
splitKeyPressed = true;
sendPacket(socket, 17);
} else if ((event.keyCode == wKey) && !wKeyPressed) {
wKeyPressed = true;
sendPacket(socket, 21);
} else if ((event.keyCode == qKey) && !qKeyPressed) {
qKeyPressed = true;
sendPacket(socket, 18);
}
}
function onKeyUp (event)
{
if ((event.keyCode == splitKey) && splitKeyPressed) {
splitKeyPressed = false;
} else if ((event.keyCode == wKey) && wKeyPressed) {
wKeyPressed = false;
} else if ((event.keyCode == qKey) && qKeyPressed) {
qKeyPressed = false;
sendPacket(socket, 19);
}
}
function onWindowResize ()
{
canvas.width = window.innerWidth-20;
title = document.getElementById("title");
if(title.offsetHeight) {titleHeight=title.offsetHeight;}
else if(title.style.pixelHeight){titleHeight=title.style.pixelHeight;}
canvas.height = window.innerHeight-titleHeight-50;
}