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Tomb1Main.json5
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{
// Disables healing Lara between level reloads (for No Heal challenge runs).
"disable_healing_between_levels": false,
// Removes all medpacks (for No Meds challenge runs).
"disable_medpacks": false,
// Removes all magnum guns and ammo pickups.
"disable_magnums": false,
// Removes all UZI guns and ammo pickups.
"disable_uzis": false,
// Removes all shotgun and shotgun shells pickups.
"disable_shotgun": false,
// Enables showing healthbar for the active enemy.
"enable_enemy_healthbar": true,
// Allows the player to look while running, jumping etc.
// (similar to TR2 style).
"enable_enhanced_look": true,
// Draws flame when firing a shotgun, like for other guns.
"enable_shotgun_flash": true,
// Enables quick weapon draws and medpack usage.
// - 1: draw pistols
// - 2: draw shotgun
// - 3: draw magnums
// - 4: draw UZI
// - 8: use small medpack
// - 9: use large medpack
"enable_numeric_keys": true,
// Enables TR3+ style sidesteps, e.g. shift+directional arrows (you still
// can use dedicated sidestep buttons).
"enable_tr3_sidesteps": true,
// Enables various cheats:
// - F10: immediately end the level.
// - F11: heal Lara. Hold WALK key to hurt instead.
// - I: gives Lara all the guns, ammo, medpacks and plot items for the
// current level.
// - O: enable DOZY cheat (swimming midair).
// - WALK key: exit DOZY
// - GUN key: open the closest door (doesn't work in certain places)
"enable_cheats": false,
// Enables braid animation. Currently works only in the Lost Valley level.
"enable_braid": false,
// Enables showing level stats when selecting compass.
"enable_compass_stats": true,
// Makes the ingame timer work even while the game is showing the
// inventory.
"enable_timer_in_inventory": true,
// Changes how the healthbar is displayed. Possible values:
// - always: always show the healthbar
// - default: show the healthbar at the beginning of a level, after
// getting hit or while having weapons equipped (as in OG)
// - flashing-or-default: show the healthbar when Lara's health is 20% or
// below, or under default circumstances
// - flashing-only: show the healthbar *only* when Lara's health is 20% or
// below (useful for challenge runs)
// - never: never display the healthbar (for challenge runs)
"healthbar_showing_mode": "flashing-or-default",
// Location where the healthbar is displayed. Possible values:
// - top-left
// - top-center
// - top-right
// - bottom-left
// - bottom-center
// - bottom-right
"healthbar_location": "top-left",
// Color of the healthbar. Possible values:
// - gold (game default)
// - red
// - grey
// - blue
// - silver
// - green
// - gold2
// - blue2
// - pink
"healthbar_color": "red",
// Changes how the airbar is displayed. Possible values:
// - always: always show the airbar
// - default: show the airbar only in the water
// - flashing-or-default: show the airbar when Lara's oxygen is 20% or
// below or under normal circumstances
// - flashing-only: show the airbar *only* when Lara's oxygen is 20% or /
// below (useful for challenge runs)
// - never: never display the airbar (for challenge runs)
// In case of airbar, the flashing-or-default mode is there mostly for
// consistency and the only practical difference is that it's shown when
// Lara dies. When using the fly cheat, the airbar is never shown.
"airbar_showing_mode": "default",
// Location where the airbar is displayed.
"airbar_location": "top-right",
// Color of the airbar.
"airbar_color": "blue",
// Location where the enemy healthbar is displayed.
"enemy_healthbar_location": "bottom-left",
// Color of the enemy healthbar.
"enemy_healthbar_color": "grey",
// Fixes key and puzzle triggers not activating when Lara draws guns
// immediately after using them.
"fix_key_triggers": true,
// Fixes game freeze when ending the level with the Action key held.
"fix_end_of_level_freeze": true,
// Disables the secret sound incorrectly playing during using the golden
// key in Tomb of Tihocan.
"fix_tihocan_secret_sound": true,
// Fixes the secret trigger in the final level not working.
"fix_pyramid_secret_trigger": true,
// Fixes ability to obtain pistols by running out of ammo with other guns.
// (Happens if you get to shotgun before obtaining pistols in Natla's
// Mines)
"fix_illegal_gun_equip": true,
// Fixes skipping FMVs with Esc key triggering inventory if the key is held
// for longer than 1 frame.
"fix_fmv_esc_key": true,
// Fixes the sound of collecting a secret resetting the active music track.
"fix_secrets_killing_music": true,
// Fixes calculating distances between creatures. In particular, this fixes
// the first Tihocan crocodile able to damage Lara much later in the level.
"fix_creature_dist_calc": true,
// The desired field of view in degrees, which overrides the hardcoded
// default. The default values are 80 (horizontal) and 65 (vertical).
"fov_value": 65,
// Interprets fov_value as vertical instead of horizontal field of view.
// May be advantageous for widescreen resolutions, especially for
// multi-screen setups, since it distorts the left and right side instead
// of cropping away the top and bottom part of the screen.
"fov_vertical": true,
// Disables demos in the main menu.
"disable_demo": false,
// Disables FMVs.
"disable_fmv": false,
// Disables ingame cinematics.
"disable_cine": false,
}