diff --git a/Resources/Prototypes/_LostParadise/Entities/Objects/Weapons/Guns/Battery/laserkomissar.yml b/Resources/Prototypes/_LostParadise/Entities/Objects/Weapons/Guns/Battery/laserkomissar.yml index 289612df284..2fac9f65cde 100644 --- a/Resources/Prototypes/_LostParadise/Entities/Objects/Weapons/Guns/Battery/laserkomissar.yml +++ b/Resources/Prototypes/_LostParadise/Entities/Objects/Weapons/Guns/Battery/laserkomissar.yml @@ -13,7 +13,7 @@ map: ["enum.GunVisualLayers.MagUnshaded"] shader: unshaded - type: Clothing - sprite: Objects/Weapons/Guns/Battery/laserkomissar.rsi + sprite: _LostParadise/Objects/Weapons/Guns/Battery/laserkomissar.rsi quickEquip: false slots: - Back