From ddf1705f75d6610cc39fd69ef0eca9e82cb95788 Mon Sep 17 00:00:00 2001 From: LordVGames <51967559+LordVGames@users.noreply.github.com> Date: Thu, 30 Mar 2023 17:08:31 -0400 Subject: [PATCH] Add demo video and a note about mounting live TF2 --- README.md | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 4728446..e131bbb 100644 --- a/README.md +++ b/README.md @@ -3,6 +3,11 @@ A plugin that recreates the player destruction gamemode from TF2, in TF2C. No leaked source code was used in the making of this plugin. + +## Demo video + +https://user-images.githubusercontent.com/51967559/228964518-0ef13fe7-bb6e-4075-bc3e-9b9809eaffdf.mp4 + ## Dependencies The following plugins are needed to run and compile the plugin. - [TF2Classic Tools](https://github.com/tf2classic/SM-TF2Classic-Tools) @@ -11,13 +16,17 @@ The following plugins are needed to run and compile the plugin. One more step is needed, as CustomKeyValues doesn't work out of the box. You'll need to copy/paste the `"tf"` section of CustomKeyValues' gamedata file, and rename `tf` to `tf2classic`. + ## Usage +**For clients and servers: it may be needed to mount live TF2, especially if you're going to play on live TF2's PD maps.** + If you do not plan to host 4 team player destruction maps, use the base version. Otherwise, use the 4 team version, as it still supports 2 team player destruction maps. Stripper: Source map configs are provided for the existing TF2 player destruction maps. When compiling, do not compile the `_logic` file, as that file is included into the main plugin file. + ## Porting/making maps Nearly all original I/O and keyvalues related to the gamemode found in TF2 are usable. However, there are catches to some aspects. @@ -51,4 +60,4 @@ All I/O that have red and blue team variations now also have 4 team versions. Ju To make a player destruction map 4 team, do it the same way you would with any other 4 team map. ## Why 2 plugin versions? -There are 2 versions of the plugin so that if someone wanted to port the gamemode to another source game, they can start with the base version, as it does not have the 4 team related code. \ No newline at end of file +There are 2 versions of the plugin so that if someone wanted to port the gamemode to another source game, they can start with the base version, as it does not have the 4 team related code.