This artifact lets you configure how much of a nerf you want proc chains and procs from items (fireworks, shurikens, etc) to get. These are the default settings:
- All equipments and items that can proc items for you can chain into your on-hit items only once.
- Those chained procs will have their damage reduced to 20% of what they would normally do. Monster procs aren't as supported by the artifact as player procs are, but I did my best to make it work similarly.
Here's the full list of what you can configure and their default values. All but the serverside setting can be configured in-game using Risk of Options
- Whether the artifact's effects should run server-side without needing to activate the artifact - OFF
- The limit for how much procs can chain - 1 time
- Damage nerf for chained procs - 0.2 (20% of normal damage)
- Proc Coefficient nerf for chained procs - 1 (no change)
- Allowing procs for all damaging equipments not specified below - ON
- Procs for Sawmerang - ON (it needs a proc coefficient to apply it's guranteed bleed)
- Procs for Electric Boomerang - ON (same situation as sawmerang but for stun)
- Procs for Disposable Missile Launcher (and Starstorm 2 Armed Backpack) missiles - ON
- Fireworks - ON
- Shuriken - ON
- Egocentrism - ON
- Genesis Loop - ON
- Malachite, Perfected, Gilded and Twisted elite passive attacks - ON
- Allowing procs to crit (might've been a thing in ROR1 & RORR, can't remember) - ON
If you have a suggestion for a feature or found a bug, feel free to either ping me (lordvgames) in the ror2 modding discord or make a github issue here. This mod also uses a language file, so anyone can contribute and add a translation for the mod if they want.