From 2c3b68d724375168bab31fb7e3f378fcdca3ed26 Mon Sep 17 00:00:00 2001 From: Daniel Walder Date: Tue, 30 Jul 2013 16:02:22 +1000 Subject: [PATCH] Reversed the sprite usage until it can be implemented properly --- Sledge.Editor/Editor.cs | 4 ++-- Sledge.Editor/Properties/AssemblyInfo.cs | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Sledge.Editor/Editor.cs b/Sledge.Editor/Editor.cs index ac06588e2..9ac528084 100644 --- a/Sledge.Editor/Editor.cs +++ b/Sledge.Editor/Editor.cs @@ -110,8 +110,8 @@ private void EditorLoad(object sender, EventArgs e) TextureProvider.Register(new SprProvider()); var spritesFolder = System.IO.Path.Combine(System.IO.Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "Sprites"); - TexturePackage.Load(spritesFolder); - TexturePackage.LoadTextureData(TexturePackage.GetLoadedItems().Select(x => x.Name)); + //TexturePackage.Load(spritesFolder); + //TexturePackage.LoadTextureData(TexturePackage.GetLoadedItems().Select(x => x.Name)); Subscribe(); diff --git a/Sledge.Editor/Properties/AssemblyInfo.cs b/Sledge.Editor/Properties/AssemblyInfo.cs index afcde9374..69c11b61e 100644 --- a/Sledge.Editor/Properties/AssemblyInfo.cs +++ b/Sledge.Editor/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.1.0.6")] -[assembly: AssemblyFileVersion("0.1.0.6")] +[assembly: AssemblyVersion("0.1.0.7")] +[assembly: AssemblyFileVersion("0.1.0.7")]