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build.gradle
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buildscript {
repositories {
maven { url = 'https://maven.minecraftforge.net' }
maven { url = 'https://repo.spongepowered.org/repository/maven-public/' }
maven { url = 'https://maven.parchmentmc.org' }
mavenCentral()
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1.+', changing: true
classpath 'org.parchmentmc:librarian:1.+'
classpath group: 'org.spongepowered', name: 'mixingradle', version: '0.7.+'
}
}
apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'org.parchmentmc.librarian.forgegradle'
apply plugin: 'org.spongepowered.mixin'
// ---
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
version = "${minecraft_version}-${mod_version}"
group = "${mod_base_package}"
archivesBaseName = "${mod_id}"
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + '(' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch'))
minecraft {
mappings channel: "${mappings_channel}", version: "${mappings_version}"
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
runs {
client {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
property 'forge.enabledGameTestNamespaces', "${mod_id}"
// These arguments allow for optional authentication with Mojang servers.
// If you want to authenticate, put these properties in GRADLE_HOME/gradle.properties.
// By default, this is C:\Users\<your username>\.gradle\gradle.properties on Windows or ~/.gradle/gradle.properties on Linux/MacOS.
if (project.hasProperty('mc_uuid')) {
// Your UUID, trimmed / without the dashes
args '--uuid', project.getProperty('mc_uuid')
}
if (project.hasProperty('mc_username')) {
// Your Minecraft in-game username, not email
args '--username', project.getProperty('mc_username')
}
if (project.hasProperty('mc_accessToken')) {
// Your current access token. When it expires, you need to retrieve a new one and regenerate your run configurations.
// You may be able to find it in your .minecraft folder in launcher_accounts.json or launcher_profiles.json.
args '--accessToken', project.getProperty('mc_accessToken')
}
mods {
"${mod_id}" {
source sourceSets.main
}
}
}
server {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
property 'forge.enabledGameTestNamespaces', "${mod_id}"
mods {
"${mod_id}" {
source sourceSets.main
}
}
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
property 'forge.enabledGameTestNamespaces', "${mod_id}"
mods {
"${mod_id}" {
source sourceSets.main
}
}
}
data {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', "${mod_id}", '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
mods {
"${mod_id}" {
source sourceSets.main
}
}
}
}
}
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
repositories {
maven { // JEI
url "https://dvs1.progwml6.com/files/maven"
}
}
mixin {
add sourceSets.main, "${mod_id}.refmap.json"
// Sets up the mixin config; this gets added to run configurations and the manifest in the final jar
config "${mod_id}.mixins.json"
// Enables exporting mixin-changed classes to .mixin.out in the run folder
debug.export = true
}
dependencies {
// Specify the version of Minecraft to use. If this is any group other than 'net.minecraft', it is assumed
// that the dep is a ForgeGradle 'patcher' dependency, and its patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
compileOnly fg.deobf("mezz.jei:jei-${jei_version}:api")
implementation fg.deobf("mezz.jei:jei-${jei_version}")
// Mixin annotation processor - generates the refmap
annotationProcessor "org.spongepowered:mixin:${mixin_version}:processor"
}
// This block of code expands all the gradle properties in the specified resource targets.
// It copies them into the targets and expands all the defined properties.
def resourceTargets = ['META-INF/mods.toml', 'pack.mcmeta', "${mod_id}.mixins.json".toString()]
def intoTargets = ["$rootDir/out/production/resources/", "$rootDir/out/production/${project.name}.main/", "$rootDir/bin/main/"]
def replaceProperties = [mod_id: mod_id, mod_name: mod_name, mod_version: mod_version,
mod_authors: mod_authors, mod_description: mod_description,
minecraft_version_range: minecraft_version_range, forge_version_range: forge_version_range,
loader_version_range: loader_version_range]
processResources {
inputs.properties replaceProperties
replaceProperties.put 'project', project
filesMatching(resourceTargets) {
expand replaceProperties
}
intoTargets.each { target ->
if (file(target).exists()) {
copy {
from(sourceSets.main.resources) {
include resourceTargets
expand replaceProperties
}
into target
}
}
}
}
jar {
manifest {
attributes([
'Specification-Title': mod_id,
'Specification-Vendor': mod_authors,
'Specification-Version': '1', // We are version 1 of ourselves
'Implementation-Title': project.name,
'Implementation-Version': mod_version,
'Implementation-Vendor': mod_authors,
'Implementation-Timestamp': new Date().format('yyyy-MM-dd\'T\'HH:mm:ssZ')
])
}
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}
// Example configuration to allow publishing using the maven-publish plugin
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
// publish.dependsOn('reobfJar')
publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
}
}
repositories {
maven {
url "file://${project.projectDir}/mcmodsrepo"
}
}
}