Are you tired of your players not exploring the map?
Wish public spawning had more hangups?
Wish that players couldn't join a Town before visiting it?
TownyWayPointTravel is the solution you didn't know you needed!
TownyWayPointTravel brings a feature from many classic RPGs: you have to visit a location before you can fast travel to it.
version:
# This is the current version. Please do not edit.
version: '1.9'
prevent:
# When true, a player has to have visited a town to use /t spawn or /n spawn.
spawning_to_unvisited_towns: 'true'
# When true, a player is always allowed to visit their nation's capital using /t spawn or /n spawn.
spawning_allowed_to_nation_capital: 'false'
# When true, other Bukkit plugins that use Bukkit TeleportEvents will also have their spawns cancelled, if the destination is a town which the player has not discovered.
teleports_from_3rd_party_plugins: 'true'
# When true, a player has to have visited a town to be able to join a town.
joining_unvisited_towns: 'true'
lang:
you_cannot_spawn: You have not visited %s yet, you cannot fast travel to this location.
you_cannot_join: '%s has not visited %s yet, they cannot join the town.'
you_discovered: You have discovered the town of %s.
towns:
# A list of town names that players will be allowed to spawn to by default.
# If you want to have a server city accessible to all from the start, this is where you would put that town name.
default_towns: ''
discovery_commands:
# When true the below commands will be run when a player discovers a town.
enabled: 'true'
# When discovery commands are enabled, the list of commands that are ran when a player discovers a town for the firs time.
# Optionally you can use {playername} to use the player's name in the commands, or {townname} to use the town name which the player discovered.
commandlist: /op {playername}, /commandusing {playername}, /commandusing {townname}
TownyWayPointsDenyTeleportEvent
- Plugins that want to override TownyWayPoints denying a teleport may do so.