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This repository has been archived by the owner on Dec 4, 2021. It is now read-only.
We seem to get a lot of requests from people trying to set a Liquid Galaxy on a
flat video wall. This isn't what the original ViewSync mods to Google Earth
were designed for!
I can't imagine it would be hard to modify ViewSync to also be used for 2D wall
compositing.
Could use ViewSync/horizFov to set the total "wall" field-of-view?
Would need to add ViewSync/totalX=X & ViewSync/totalY=Y to set number of
screens in the video wall, and a ViewSync/thisX=y and ViewSync/thisY=y to set
the display for individual GE.
To start with assume all the screens are the same size, and evenly divide up
the view by the number of X & Y screens.
eg. for the top left screen in a 2x2 tile, which has a horizFov of 35 degrees,
the config would be...
ViewSync/horizFov=35
ViewSync/totalX=2
ViewSync/totalY=2
ViewSync/thisX=0
ViewSync/thisY=0
The normal Liquid Galaxy pitch/yaw/rollOffsets would be ignored.
Should also have a bezel X & Y width factor.
Andrew
Original issue reported on code.google.com by alfski on 19 Feb 2012 at 3:05
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
alfski
on 19 Feb 2012 at 3:05The text was updated successfully, but these errors were encountered: