-
Notifications
You must be signed in to change notification settings - Fork 1
/
canvasimage.py
281 lines (264 loc) · 13.8 KB
/
canvasimage.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
# -*- coding: utf-8 -*-
# Advanced zoom for images of various types from small to huge up to several GB
import math
import warnings
import tkinter as tk
from tkinter import ttk
from PIL import Image, ImageTk
from autoscrollbar import AutoScrollbar
class CanvasImage:
""" Display and zoom image """
def __init__(self, placeholder, path):
""" Initialize the ImageFrame """
self.imscale = 1.0 # scale for the canvas image zoom, public for outer classes
self.__delta = 1.3 # zoom magnitude
self.__filter = Image.Resampling.LANCZOS # could be: NEAREST, BILINEAR, BICUBIC and ANTIALIAS
self.__previous_state = 0 # previous state of the keyboard
self.path = path # path to the image, should be public for outer classes
# Create ImageFrame in placeholder widget
self.__imframe = ttk.Frame(placeholder) # placeholder of the ImageFrame object
# Vertical and horizontal scrollbars for canvas
hbar = AutoScrollbar(self.__imframe, orient='horizontal')
vbar = AutoScrollbar(self.__imframe, orient='vertical')
hbar.grid(row=1, column=0, sticky='we')
vbar.grid(row=0, column=1, sticky='ns')
# Create canvas and bind it with scrollbars. Public for outer classes
self.canvas = tk.Canvas(self.__imframe, highlightthickness=0,
xscrollcommand=hbar.set, yscrollcommand=vbar.set)
self.canvas.grid(row=0, column=0, sticky='nswe')
self.canvas.update() # wait till canvas is created
hbar.configure(command=self.__scroll_x) # bind scrollbars to the canvas
vbar.configure(command=self.__scroll_y)
# Bind events to the Canvas
self.canvas.bind('<Configure>', lambda event: self.__show_image()) # canvas is resized
self.canvas.bind('<ButtonPress-1>', self.__move_from) # remember canvas position
self.canvas.bind('<B1-Motion>', self.__move_to) # move canvas to the new position
self.canvas.bind('<MouseWheel>', self.__wheel) # zoom for Windows and MacOS, but not Linux
self.canvas.bind('<Button-5>', self.__wheel) # zoom for Linux, wheel scroll down
self.canvas.bind('<Button-4>', self.__wheel) # zoom for Linux, wheel scroll up
# Handle keystrokes in idle mode, because program slows down on a weak computers,
# when too many key stroke events in the same time
self.canvas.bind('<Key>', lambda event: self.canvas.after_idle(self.__keystroke, event))
# Decide if this image huge or not
self.__huge = False # huge or not
self.__huge_size = 14000 # define size of the huge image
self.__band_width = 1024 # width of the tile band
Image.MAX_IMAGE_PIXELS = 1000000000 # suppress DecompressionBombError for the big image
with warnings.catch_warnings(): # suppress DecompressionBombWarning
warnings.simplefilter('ignore')
self.__image = Image.open(self.path) # open image, but down't load it
self.imwidth, self.imheight = self.__image.size # public for outer classes
if self.imwidth * self.imheight > self.__huge_size * self.__huge_size and \
self.__image.tile[0][0] == 'raw': # only raw images could be tiled
self.__huge = True # image is huge
self.__offset = self.__image.tile[0][2] # initial tile offset
self.__tile = [self.__image.tile[0][0], # it have to be 'raw'
[0, 0, self.imwidth, 0], # tile extent (a rectangle)
self.__offset,
self.__image.tile[0][3]] # list of arguments to the decoder
self.__min_side = min(self.imwidth, self.imheight) # get the smaller image side
# Create image pyramid
self.__pyramid = [self.smaller()] if self.__huge else [Image.open(self.path)]
# Set ratio coefficient for image pyramid
self.__ratio = max(self.imwidth, self.imheight) / self.__huge_size if self.__huge else 1.0
self.__curr_img = 0 # current image from the pyramid
self.__scale = self.imscale * self.__ratio # image pyramide scale
self.__reduction = 2 # reduction degree of image pyramid
w, h = self.__pyramid[-1].size
while w > 512 and h > 512: # top pyramid image is around 512 pixels in size
w /= self.__reduction # divide on reduction degree
h /= self.__reduction # divide on reduction degree
self.__pyramid.append(self.__pyramid[-1].resize((int(w), int(h)), self.__filter))
# Put image into container rectangle and use it to set proper coordinates to the image
self.container = self.canvas.create_rectangle((0, 0, self.imwidth, self.imheight), width=0)
self.__show_image() # show image on the canvas
self.__image.close()
self.canvas.focus_set() # set focus on the canvas
def smaller(self):
""" Resize image proportionally and return smaller image """
w1, h1 = float(self.imwidth), float(self.imheight)
w2, h2 = float(self.__huge_size), float(self.__huge_size)
aspect_ratio1 = w1 / h1
aspect_ratio2 = w2 / h2 # it equals to 1.0
if aspect_ratio1 == aspect_ratio2:
image = Image.new('RGB', (int(w2), int(h2)))
k = h2 / h1 # compression ratio
w = int(w2) # band length
elif aspect_ratio1 > aspect_ratio2:
image = Image.new('RGB', (int(w2), int(w2 / aspect_ratio1)))
k = h2 / w1 # compression ratio
w = int(w2) # band length
else: # aspect_ratio1 < aspect_ration2
image = Image.new('RGB', (int(h2 * aspect_ratio1), int(h2)))
k = h2 / h1 # compression ratio
w = int(h2 * aspect_ratio1) # band length
i, j, n = 0, 1, round(0.5 + self.imheight / self.__band_width)
while i < self.imheight:
print('\rOpening image: {j} from {n}'.format(j=j, n=n), end='')
band = min(self.__band_width, self.imheight - i) # width of the tile band
self.__tile[1][3] = band # set band width
self.__tile[2] = self.__offset + self.imwidth * i * 3 # tile offset (3 bytes per pixel)
self.__image.close()
self.__image = Image.open(self.path) # reopen / reset image
self.__image.size = (self.imwidth, band) # set size of the tile band
self.__image.tile = [self.__tile] # set tile
cropped = self.__image.crop((0, 0, self.imwidth, band)) # crop tile band
image.paste(cropped.resize((w, int(band * k)+1), self.__filter), (0, int(i * k)))
i += band
j += 1
print('\r' + 30*' ' + '\r', end='') # hide printed string
return image
def redraw_figures(self):
""" Dummy function to redraw figures in the children classes """
pass
def grid(self, **kw):
""" Put CanvasImage widget on the parent widget """
self.__imframe.grid(**kw) # place CanvasImage widget on the grid
self.__imframe.grid(sticky='nswe') # make frame container sticky
self.__imframe.rowconfigure(0, weight=1) # make canvas expandable
self.__imframe.columnconfigure(0, weight=1)
def pack(self, **kw):
""" Exception: cannot use pack with this widget """
raise Exception('Cannot use pack with the widget ' + self.__class__.__name__)
def place(self, **kw):
""" Exception: cannot use place with this widget """
raise Exception('Cannot use place with the widget ' + self.__class__.__name__)
# noinspection PyUnusedLocal
def __scroll_x(self, *args, **kwargs):
""" Scroll canvas horizontally and redraw the image """
self.canvas.xview(*args) # scroll horizontally
self.__show_image() # redraw the image
# noinspection PyUnusedLocal
def __scroll_y(self, *args, **kwargs):
""" Scroll canvas vertically and redraw the image """
self.canvas.yview(*args) # scroll vertically
self.__show_image() # redraw the image
def __show_image(self):
""" Show image on the Canvas. Implements correct image zoom almost like in Google Maps """
box_image = self.canvas.coords(self.container) # get image area
box_canvas = (self.canvas.canvasx(0), # get visible area of the canvas
self.canvas.canvasy(0),
self.canvas.canvasx(self.canvas.winfo_width()),
self.canvas.canvasy(self.canvas.winfo_height()))
box_img_int = tuple(map(int, box_image)) # convert to integer or it will not work properly
# Get scroll region box
box_scroll = [min(box_img_int[0], box_canvas[0]), min(box_img_int[1], box_canvas[1]),
max(box_img_int[2], box_canvas[2]), max(box_img_int[3], box_canvas[3])]
# Horizontal part of the image is in the visible area
if box_scroll[0] == box_canvas[0] and box_scroll[2] == box_canvas[2]:
box_scroll[0] = box_img_int[0]
box_scroll[2] = box_img_int[2]
# Vertical part of the image is in the visible area
if box_scroll[1] == box_canvas[1] and box_scroll[3] == box_canvas[3]:
box_scroll[1] = box_img_int[1]
box_scroll[3] = box_img_int[3]
# Convert scroll region to tuple and to integer
self.canvas.configure(scrollregion=tuple(map(int, box_scroll))) # set scroll region
x1 = max(box_canvas[0] - box_image[0], 0) # get coordinates (x1,y1,x2,y2) of the image tile
y1 = max(box_canvas[1] - box_image[1], 0)
x2 = min(box_canvas[2], box_image[2]) - box_image[0]
y2 = min(box_canvas[3], box_image[3]) - box_image[1]
if int(x2 - x1) > 0 and int(y2 - y1) > 0: # show image if it in the visible area
if self.__huge and self.__curr_img < 0: # show huge image
h = int((y2 - y1) / self.imscale) # height of the tile band
self.__tile[1][3] = h # set the tile band height
self.__tile[2] = self.__offset + self.imwidth * int(y1 / self.imscale) * 3
self.__image.close()
self.__image = Image.open(self.path) # reopen / reset image
self.__image.size = (self.imwidth, h) # set size of the tile band
self.__image.tile = [self.__tile]
image = self.__image.crop((int(x1 / self.imscale), 0, int(x2 / self.imscale), h))
else: # show normal image
image = self.__pyramid[max(0, self.__curr_img)].crop( # crop current img from pyramid
(int(x1 / self.__scale), int(y1 / self.__scale),
int(x2 / self.__scale), int(y2 / self.__scale)))
#
imagetk = ImageTk.PhotoImage(image.resize((int(x2 - x1), int(y2 - y1)), self.__filter))
imageid = self.canvas.create_image(max(box_canvas[0], box_img_int[0]),
max(box_canvas[1], box_img_int[1]),
anchor='nw', image=imagetk)
self.canvas.lower(imageid) # set image into background
self.canvas.imagetk = imagetk # keep an extra reference to prevent garbage-collection
def __move_from(self, event):
""" Remember previous coordinates for scrolling with the mouse """
self.canvas.scan_mark(event.x, event.y)
def __move_to(self, event):
""" Drag (move) canvas to the new position """
self.canvas.scan_dragto(event.x, event.y, gain=1)
self.__show_image() # zoom tile and show it on the canvas
def outside(self, x, y):
""" Checks if the point (x,y) is outside the image area """
bbox = self.canvas.coords(self.container) # get image area
if bbox[0] < x < bbox[2] and bbox[1] < y < bbox[3]:
return False # point (x,y) is inside the image area
else:
return True # point (x,y) is outside the image area
def __wheel(self, event):
""" Zoom with mouse wheel """
x = self.canvas.canvasx(event.x) # get coordinates of the event on the canvas
y = self.canvas.canvasy(event.y)
if self.outside(x, y): return # zoom only inside image area
scale = 1.0
# Respond to Linux (event.num) or Windows (event.delta) wheel event
if event.num == 5 or event.delta == -120: # scroll down, smaller
if round(self.__min_side * self.imscale) < 30: return # image is less than 30 pixels
self.imscale /= self.__delta
scale /= self.__delta
if event.num == 4 or event.delta == 120: # scroll up, bigger
i = min(self.canvas.winfo_width(), self.canvas.winfo_height()) >> 1
if i < self.imscale: return # 1 pixel is bigger than the visible area
self.imscale *= self.__delta
scale *= self.__delta
# Take appropriate image from the pyramid
k = self.imscale * self.__ratio # temporary coefficient
self.__curr_img = min((-1) * int(math.log(k, self.__reduction)), len(self.__pyramid) - 1)
self.__scale = k * math.pow(self.__reduction, max(0, self.__curr_img))
#
self.canvas.scale('all', x, y, scale, scale) # rescale all objects
# Redraw some figures before showing image on the screen
self.redraw_figures() # method for child classes
self.__show_image()
def __keystroke(self, event):
""" Scrolling with the keyboard.
Independent from the language of the keyboard, CapsLock, <Ctrl>+<key>, etc. """
if event.state - self.__previous_state == 4: # means that the Control key is pressed
pass # do nothing if Control key is pressed
else:
self.__previous_state = event.state # remember the last keystroke state
# Up, Down, Left, Right keystrokes
if event.keycode in [68, 39, 102]: # scroll right, keys 'd' or 'Right'
self.__scroll_x('scroll', 1, 'unit', event=event)
elif event.keycode in [65, 37, 100]: # scroll left, keys 'a' or 'Left'
self.__scroll_x('scroll', -1, 'unit', event=event)
elif event.keycode in [87, 38, 104]: # scroll up, keys 'w' or 'Up'
self.__scroll_y('scroll', -1, 'unit', event=event)
elif event.keycode in [83, 40, 98]: # scroll down, keys 's' or 'Down'
self.__scroll_y('scroll', 1, 'unit', event=event)
def crop(self, bbox):
""" Crop rectangle from the image and return it """
if self.__huge: # image is huge and not totally in RAM
band = bbox[3] - bbox[1] # width of the tile band
self.__tile[1][3] = band # set the tile height
self.__tile[2] = self.__offset + self.imwidth * bbox[1] * 3 # set offset of the band
self.__image.close()
self.__image = Image.open(self.path) # reopen / reset image
self.__image.size = (self.imwidth, band) # set size of the tile band
self.__image.tile = [self.__tile]
return self.__image.crop((bbox[0], 0, bbox[2], band))
else: # image is totally in RAM
return self.__pyramid[0].crop(bbox)
def destroy(self):
""" ImageFrame destructor """
self.__image.close()
map(lambda i: i.close, self.__pyramid) # close all pyramid images
del self.__pyramid[:] # delete pyramid list
del self.__pyramid # delete pyramid variable
self.canvas.destroy()
self.__imframe.destroy()
def rescale(self, scale):
""" Rescale the Image without doing anything else """
self.__scale=scale
self.imscale=scale
self.canvas.scale('all', self.canvas.winfo_width(), 0, scale, scale) # rescale all objects
self.redraw_figures()
self.__show_image()