You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'd like a door trap to trigger when clicked on a locked door, however if I specify a door location with @door it only works with open/close door triggers, not on click.
The text was updated successfully, but these errors were encountered:
One thing I'm trying to do is have players have keys as an item for doors. Through a macro, we could prompt the player to attempt to use the key for the locked door and unlock the door if the correct key is in their inventory.
My only hindrance is the macro trigger. Would love to see this feature :)
The locked/door key is possible using a couple of other modules (innocenti open lock; pick up sticks; 5e loot sheet npc). I haven’t set it up myself, it watched a video on how to implement.
I'd like a door trap to trigger when clicked on a locked door, however if I specify a door location with @door it only works with open/close door triggers, not on click.
The text was updated successfully, but these errors were encountered: