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ctrlAudio.setTrackVolume ("Music", trackVolume); - ctrlAudio.playOneSound("Music", musicList[musicId], Vector3.zero, 0.6f, 0f, 1, true); + idbackgroundMusic = ctrlAudio.playOneSound("Music", musicList[musicId], Vector3.zero, 0.6f, 0f, 1, true); } public void stopTheMusic() diff --git a/ShowPT/Assets/Scripts/IntroCinematicController.cs b/ShowPT/Assets/Scripts/IntroCinematicController.cs index dd611c6f..b5eb9b73 100644 --- a/ShowPT/Assets/Scripts/IntroCinematicController.cs +++ b/ShowPT/Assets/Scripts/IntroCinematicController.cs @@ -17,6 +17,7 @@ private void Start() private void playGame(VideoPlayer vp) { + GameObject.FindGameObjectWithTag("CtrlAudio").GetComponent().stopTheMusic(); ctrlMain.activateSceneGame(); } }