Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Selecting a pawn while at same time progress renderer do snapshot make sticky situation. #11

Open
denil380 opened this issue Jun 14, 2021 · 0 comments

Comments

@denil380
Copy link

20210614_172509.jpg

I wonder if you can lookup what make this happen, but here's how to reproduce the problem:

  1. Know your progress renderer snapshot frequency, which in my case 8h everyday

  2. Select a pawn, then open any tab about the pawn

  3. Wait for progress renderer to do their thing

  4. By then, you see the problem. Reloading the game do the trick. I hope this helpful.

I don't know the good title for this, if anyone want clarification, let me know.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant