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The current generated hints function as follows (or so I was told on Discord):
Divide the total number of hints by the number of hint categories enabled
For each hint category, try to evenly divide its assigned number of hints amongst the number of hint givers - if not possible, duplicates are given to hint givers
If there are 49 hints and Fishmen are enabled as a hint category, this works fine - each Fishman receives 1 hint.
However, if 59 hints are generated and two categories are enabled, Fishmen and Old Man Ho Ho (who has 10 locations), each category will receive 29-30 hints, resulting in each Old Man Ho Ho giving three hints and Fishmen running out of hints to give, thus creating duplicates.
It would be nice to have an option so that the total number of hints is evenly divided amongst the total number of hint givers directly. With 59 hints, each Old Man Ho Ho and each Fishman would receive one hint. I realize this is not very compatible with King of Red Lions, as he'd only receive one hint (although 60 total hints actually works very nicely since that's the maximum number in settings).
This option would also be nice in that all of the hint givers would be saying something relevant and be worth talking to, instead of something not applicable from the vanilla game.
The text was updated successfully, but these errors were encountered:
The current generated hints function as follows (or so I was told on Discord):
If there are 49 hints and Fishmen are enabled as a hint category, this works fine - each Fishman receives 1 hint.
However, if 59 hints are generated and two categories are enabled, Fishmen and Old Man Ho Ho (who has 10 locations), each category will receive 29-30 hints, resulting in each Old Man Ho Ho giving three hints and Fishmen running out of hints to give, thus creating duplicates.
It would be nice to have an option so that the total number of hints is evenly divided amongst the total number of hint givers directly. With 59 hints, each Old Man Ho Ho and each Fishman would receive one hint. I realize this is not very compatible with King of Red Lions, as he'd only receive one hint (although 60 total hints actually works very nicely since that's the maximum number in settings).
This option would also be nice in that all of the hint givers would be saying something relevant and be worth talking to, instead of something not applicable from the vanilla game.
The text was updated successfully, but these errors were encountered: