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Our outputs are .obj file with several material textures. Therefore, you could use such standard asset format to render your images. Specifically, you could add any object asset into above scene assets, and render images. You would get realistic images with consistent illumination, shading and shadow. For example, you could finish such combination and rendering process with blender or other engines.
Hi, thank you for sharing the great work!
I want to rendering the image with inserting a object.
How can I do?
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