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Gladiator.userprefs
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Gladiator.userprefs
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug|x86" />
<MonoDevelop.Ide.Workbench ActiveDocument="Gladiator/Match.cs">
<Files>
<File FileName="Gladiator/Program.cs" Line="1" Column="1" />
<File FileName="Gladiator/Game.cs" Line="1" Column="1" />
<File FileName="Gladiator/Fight.cs" Line="1" Column="1" />
<File FileName="Gladiator/Match.cs" Line="52" Column="5" />
<File FileName="Gladiator/Round.cs" Line="1" Column="1" />
<File FileName="Gladiator/Champion.cs" Line="1" Column="1" />
<File FileName="Gladiator/Player.cs" Line="1" Column="1" />
<File FileName="Gladiator/Team.cs" Line="1" Column="1" />
<File FileName="Gladiator/Equipment.cs" Line="1" Column="1" />
<File FileName="Gladiator/Interfaces/IStats.cs" Line="1" Column="1" />
<File FileName="Gladiator/Equipments/Trident.cs" Line="1" Column="1" />
</Files>
<Pads>
<Pad Id="ProjectPad">
<State expanded="True">
<Node name="Gladiator" expanded="True">
<Node name="Equipments" expanded="True" />
<Node name="Interfaces" expanded="True" />
<Node name="Match.cs" selected="True" />
</Node>
</State>
</Pad>
<Pad Id="ClassPad">
<State selected="True" />
</Pad>
<Pad Id="MonoDevelop.Debugger.WatchPad">
<State />
</Pad>
<Pad Id="ConnectionManagerPad">
<State selected="True" />
</Pad>
</Pads>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>