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GlobalSuppressions.cs
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// This file is used by Code Analysis to maintain SuppressMessage
// attributes that are applied to this project.
// Project-level suppressions either have no target or are given
// a specific target and scoped to a namespace, type, member, etc.
using System.Diagnostics.CodeAnalysis;
[assembly: SuppressMessage("Member Access", "Publicizer001:Accessing a member that was not originally public", Justification = "<Pending>", Scope = "member", Target = "~M:ReturnsArtifacts.Scripts.Artifacts.ArtifactOfPrestige.SpawnMountainShrine(RoR2.SceneDirector,RoR2.DirectorCardCategorySelection)")]
[assembly: SuppressMessage("Member Access", "Publicizer001:Accessing a member that was not originally public", Justification = "<Pending>", Scope = "member", Target = "~M:ReturnsArtifacts.Scripts.Artifacts.ArtifactOfDistortion.CharacterBody_onBodyStartGlobal(RoR2.CharacterBody)")]
[assembly: SuppressMessage("Member Access", "Publicizer001:Accessing a member that was not originally public", Justification = "<Pending>", Scope = "member", Target = "~M:ReturnsArtifacts.Scripts.Artifacts.ArtifactOfTempus.Hooks")]