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This repository has been archived by the owner on Apr 20, 2024. It is now read-only.

Releases: Kyrluckechuck/TFT-Bot

Release v0.11.6.10

09 Apr 21:34
2ef797a
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What's Changed

Full Changelog: v0.11.5.8...v0.11.6.10

Release v0.11.5.8

08 Apr 04:08
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IMPORTANT NOTICE

If you were previously using the .ini configuration, you must migrate to this .yaml configuration -- this is a one-time change but is required due to major changes under the hood in how we will parse configurations going forward.

Please see the README.md for more details

What's Changed

Full Changelog: v0.11.4.7...v0.11.5.8

Release v0.11.4.7

05 Apr 03:46
e4753e7
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Note

Hotfix to fix process handling

What's Changed

Full Changelog: main-4c90d7bc...v0.11.4.7

Release v0.11.2

03 Apr 02:20
b49991b
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Details

These changes were mostly under-the-hood and have little user impact (if you're using the release executables), however, I'd prefer to keep these changes out of a release to avoid too much changing in a future release.

NOTE

If you were previously running this from source and plan to continue doing so, ensure you update your local Python installation to 3.11.

You should be okay to continue using 3.10 for the foreseeable future, however, you will not receive support for issues or bugs you may encounter.

What's Changed

Full Changelog: main-00dd5b1a...main-b49991b8

Release v0.11.3

03 Apr 20:53
4c90d7b
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What's Changed

Notes

  • This should improve end of game detection
  • Logs are now written to the appdata folder when running a release version, and in the local outputs folder when run as the python script.

Full Changelog: main-b49991b8...main-4c90d7bc

Release v0.11.1

31 Mar 23:26
00dd5b1
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Notice

This was a fairly large refactor under-the-hood, thanks to @Gadsee!

We now communicate directly with the client through the LSU API, meaning it is now more reliable in creating TFT lobbies (especially if you used to have issues with Quick Play creating Hyper Roll lobbies).

If you are running this directly in Python (as opposed to using the release executable), ensure you do a pip install -r requirements.txt to ensure you have the packages following this update.

Re-release: Quickly re-releasing to include the new trait icons & default "wanted" traits.

What's Changed

Full Changelog: main-5ef6c8a1...main-00dd5b1a

Release v0.10.1

26 Mar 17:19
5ef6c8a
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What's Changed

  • Account For No Client UI Bug by @Kyrluckechuck in #92
    • Fix scenarios where League client could have no UI after the TFT game ends and the bot would be stuck indefinitely

Full Changelog: main-9f397778...main-5ef6c8a1

Release v0.10.0

24 Mar 18:39
9f39777
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Summary

  • Support for TFT Set 8.5
  • Reworked logging
  • Improved start-of-match detection
  • Dependency Updates

What's Changed

Full Changelog: main-899b3012...main-9f397778

Release v0.9.16

06 Feb 20:18
899b301
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What's Changed

  • Improve early surrender logic by @Gadsee in #72
  • Bump pylint from 2.15.10 to 2.16.1 by @dependabot in #74
  • Bump black from 22.12.0 to 23.1.0 by @dependabot in #73
  • Bump isort[pipfile_deprecated_finder,requirements_deprecated_finder] from 5.11.4 to 5.12.0 by @dependabot in #68
  • Account For Different TFT Tab Backgrounds/Highlighted, Smaller Feedback Survey Image by @Kyrluckechuck in #75

New Contributors

Full Changelog: main-651191ef...main-899b3012

Release v0.9.15

20 Jan 05:56
651191e
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What's Changed

  • Check For Players In Lobby Not Ready Bug, Add Extra Verbosity For Long Loading Scenarios via #66

Full Changelog: main-43fb6058...main-651191ef