Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Grenades #5

Open
KyleHerndon opened this issue Apr 6, 2015 · 1 comment
Open

Grenades #5

KyleHerndon opened this issue Apr 6, 2015 · 1 comment

Comments

@KyleHerndon
Copy link
Owner

Have a function that can check for other actors in a particular radius, presumably?

@KyleHerndon KyleHerndon modified the milestone: Technically Playable Apr 6, 2015
@dhlanm
Copy link
Collaborator

dhlanm commented Apr 9, 2015

There is something called apply radial damage and something called apply radial damage with falloff in blueprints....

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants