Disscussion about Proton builds #110
Replies: 4 comments 3 replies
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Here is all the Proton build that I want to use with my project:
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Different compiler versions may produce different machine code, which may explain the difference in size. |
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If I build all the Proton builds in the Proton git repo, then I take all native dll files of dxvk, vkd3d, and other components, and use them with your Proton builds, will they work the same as they work with Steam? Or do I need something else? |
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You can use this - https://github.com/Kron4ek/proton-archive/releases |
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I am actively working on a personal project, and Proton builds are a vital part of it. I have found all the Proton builds that I need in your repo except 4.11-13 (4.11-12 is the last one in your repo).
I tried to build the other required components like dxvk and vkd3d, but half of them failed to be compiled, and the one I compiled successfully are noticebally different in size than the dll files available in official Proton builds.
One example:
d3d11.dll
(x64) available with official Proton 8.0-3 is 3.6 mb, and d3d11.dll (x64) I compiled on my machine is 3.7 mb!According to Proton git repo, that is the exact commit for dxvk v2.2-34-g4d254b13-> https://github.com/doitsujin/dxvk/tree/4d254b13bee632e3f5c274e0a7d1aa919238d6a1 and that is exactly what I compiled.
Here is what I did to compile it:
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