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Use a smaller window because the GitHub server seems to have a small …
Windows (Direct3D 12) #24: Commit 103c007 pushed by RobDangerous
September 24, 2024 22:14 2m 7s main
September 24, 2024 22:14 2m 7s
Force Warp
Windows (Direct3D 12) #23: Commit 925c5cc pushed by RobDangerous
September 24, 2024 22:10 1m 10s main
September 24, 2024 22:10 1m 10s
Update Kinc
Windows (Direct3D 12) #22: Commit dc1ec64 pushed by RobDangerous
September 24, 2024 22:01 2m 48s main
September 24, 2024 22:01 2m 48s
[GitHub] Use --debug
Windows (Direct3D 12) #21: Commit 946f45e pushed by RobDangerous
September 24, 2024 21:55 3m 3s main
September 24, 2024 21:55 3m 3s
Update Kinc
Windows (Direct3D 12) #20: Commit bafcba6 pushed by RobDangerous
September 24, 2024 21:51 1m 59s main
September 24, 2024 21:51 1m 59s
[GitHub] Test behavior without the screenshot option
Windows (Direct3D 12) #19: Commit 0c28804 pushed by RobDangerous
September 24, 2024 15:06 2m 52s main
September 24, 2024 15:06 2m 52s
[GitHub] Upload the debug build
Windows (Direct3D 12) #18: Commit 4a7ca65 pushed by RobDangerous
September 24, 2024 14:58 2m 0s main
September 24, 2024 14:58 2m 0s
[GitHub] Do a debug build
Windows (Direct3D 12) #17: Commit a440642 pushed by RobDangerous
September 24, 2024 14:56 1m 30s main
September 24, 2024 14:56 1m 30s
[GitHub] Try to upload some artifacts
Windows (Direct3D 12) #16: Commit ba3cbf1 pushed by RobDangerous
September 24, 2024 14:38 1m 32s main
September 24, 2024 14:38 1m 32s
[GitHub] Improve the dir call
Windows (Direct3D 12) #15: Commit cb85892 pushed by RobDangerous
September 24, 2024 14:33 2m 18s main
September 24, 2024 14:33 2m 18s
[GitHub] continue-on-error
Windows (Direct3D 12) #14: Commit 3294bde pushed by RobDangerous
September 24, 2024 14:30 1m 38s main
September 24, 2024 14:30 1m 38s
[GitHub] List the deployment dir
Windows (Direct3D 12) #13: Commit d733f02 pushed by RobDangerous
September 24, 2024 14:21 1m 17s main
September 24, 2024 14:21 1m 17s
Update Kinc
Windows (Direct3D 12) #12: Commit 1724d28 pushed by RobDangerous
September 24, 2024 14:11 1m 55s main
September 24, 2024 14:11 1m 55s
Update Kinc
Windows (Direct3D 12) #11: Commit 3a8040b pushed by RobDangerous
September 24, 2024 11:25 1m 26s main
September 24, 2024 11:25 1m 26s
Do not install ImageMagick because it is already installed
Windows (Direct3D 12) #10: Commit c65ebab pushed by RobDangerous
September 24, 2024 09:53 51s main
September 24, 2024 09:53 51s
Update Kinc
Windows (Direct3D 12) #9: Commit ba1dadb pushed by RobDangerous
September 24, 2024 09:33 1m 54s main
September 24, 2024 09:33 1m 54s
Try to compare screenshots
Windows (Direct3D 12) #8: Commit 33eb6b9 pushed by RobDangerous
September 24, 2024 09:04 1m 41s main
September 24, 2024 09:04 1m 41s
Create a Shader screenshot
Windows (Direct3D 12) #7: Commit aa746ac pushed by RobDangerous
September 24, 2024 08:53 4m 36s main
September 24, 2024 08:53 4m 36s
Update Kinc
Windows (Direct3D 12) #6: Commit 3ec252e pushed by RobDangerous
September 24, 2024 08:50 3m 18s main
September 24, 2024 08:50 3m 18s
Fix 12_set_render_target_depth
Windows (Direct3D 12) #5: Commit 2c30ba4 pushed by RobDangerous
September 24, 2024 01:05 2m 58s main
September 24, 2024 01:05 2m 58s
Fix samples up to 10_cubemap
Windows (Direct3D 12) #4: Commit 35279a0 pushed by RobDangerous
September 24, 2024 00:59 3m 17s main
September 24, 2024 00:59 3m 17s
Fix samples 01 to 05
Windows (Direct3D 12) #3: Commit 6bd58cc pushed by RobDangerous
September 24, 2024 00:53 1m 44s main
September 24, 2024 00:53 1m 44s
Port 00_empty
Windows (Direct3D 12) #2: Commit 3165831 pushed by RobDangerous
September 24, 2024 00:45 3m 58s main
September 24, 2024 00:45 3m 58s
Write GitHub workflows
Windows (Direct3D 12) #1: Commit a2db3c2 pushed by RobDangerous
September 24, 2024 00:27 2m 5s main
September 24, 2024 00:27 2m 5s