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main.cpp
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#include "mainwindow.h"
#include <QApplication>
#include <QLocale>
#include <QTranslator>
int main(int argc, char *argv[])
{
// Set the OpenGL version and profile to 4.1 (max supported on macOS)
QSurfaceFormat format;
format.setVersion(4, 1); // OpenGL 4.1
format.setProfile(QSurfaceFormat::CoreProfile); // Core profile
QSurfaceFormat::setDefaultFormat(format);
QApplication a(argc, argv);
QTranslator translator;
const QStringList uiLanguages = QLocale::system().uiLanguages();
for (const QString &locale : uiLanguages) {
const QString baseName = "MaSimPlayer_" + QLocale(locale).name();
if (translator.load(":/i18n/" + baseName)) {
a.installTranslator(&translator);
break;
}
}
MainWindow w;
w.show();
return a.exec();
}