From 2478fda7166055484894eefab3c9e853dd653df1 Mon Sep 17 00:00:00 2001 From: ebeshero Date: Sat, 27 Jan 2024 18:23:21 -0500 Subject: [PATCH] Updates --- cfp.html | 11 +++++++---- index.html | 25 +++++++++++++++++-------- 2 files changed, 24 insertions(+), 12 deletions(-) diff --git a/cfp.html b/cfp.html index 0d9114a..cc13f83 100644 --- a/cfp.html +++ b/cfp.html @@ -35,21 +35,24 @@

Keystone DH 2024

trying new things without being sure you understand them. Our theme of "play" celebrates experimentation and immersion in the experience of digital humanities. While we welcome proposals that address our conference theme, -presentations need not address the theme directly, but may address any aspect of digital humanities broadly conceived.

+presentations need not address the theme directly, and may address any aspect of digital humanities broadly conceived.

+

We are planning 90-minute panel blocks (as usual for this conference). Proposers may submit proposals for individual ~15-minute presentations or +for fully a formed "roundtable" panel with multiple identified participants.

As with previous Keystone DH conferences, we welcome a range of proposals, including:

-

We ask for submissions by March 1, and will respond by March 15. +

We ask for submissions by March 1, and plan to respond by March 15. The submission form will be posted here soon!

diff --git a/index.html b/index.html index 7848c51..9b86340 100644 --- a/index.html +++ b/index.html @@ -31,28 +31,37 @@

Keystone DH 2024

-

Keystone DH is a network of institutions and practitioners committed to advancing collaborative scholarship in digital humanities research and pedagogy across the Mid-Atlantic. -This year, the Keystone DH conference will be hosted by the DIGIT program +

The 2024 Keystone DH conference will be hosted by the DIGIT program at Penn State Erie, The Behrend College on May 20 - 22, 2024.

-

This year's conference theme is play: the fun of exploring, gaming, -trying new things without being sure you understand them. +

Our theme is play: the fun of exploring, gaming, trying new things without being sure you understand them. Our theme of "play" celebrates experimentation and immersion in the experience of digital humanities. Presentations need not address this theme directly, but the conference organizers invite -opportunities to play with the newly developing Retro Game and Virtual Augmented Reality labs at Penn State Behrend.

+opportunities to play with newly developing Retro Game and Virtual Augmented Reality labs at Penn State Behrend.

+

Students, early-career and non-traditional scholars, faculty researchers, digital scholarship librarians, +designers, developers, explorers experimenting with “digital humanities” are all welcome to apply at our Call for Papers.

+

Keynotes!

We are delighted to welcome our distinguished keynote presenters, Amanda Licastro and Micki Kaufman! Kaufman and Licastro will lead a new kind of immersive keynote event at this year's conference, to offer participants an opportunity to explore digital humanities projects designed and developed in virtual / augmented reality.

Participants will have multiple options for experiencing / viewing the immersive events. They may opt to try headsets and immerse themselves with guidance in a virtual constructed space, or they may watch the virtual world projected on monitors.

-

Please watch this space for details on paper / project submissions, workshops, and conference details!

+

Accessing the conference

+

Like last year's successful event, the 2024 conference will be fully in person. We ask all participants to join us on site at Penn State Behrend's campus. +(In case of problems / disrupted travel, please be in touch with your +session chair / co-panelists who may be able to facilitate a virtual connection on site.)

+