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pgeSystem.c
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pgeSystem.c
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/*
* This file is part of "Phoenix Game Engine".
*
* Copyright (C) 2008 Phoenix Game Engine
* Copyright (C) 2008 InsertWittyName <[email protected]>
* Copyright (C) 2008 MK2k <[email protected]>
*
* Phoenix Game Engine is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* Phoenix Game Engine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with Phoenix Game Engine. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include <pspkernel.h>
#include <psputility.h>
#include <pspnet.h>
#include <pspnet_inet.h>
#include <pspnet_apctl.h>
#include <string.h>
#include <stdlib.h>
#include <pspnet_adhocmatching.h>
#include <pspnet_adhoc.h>
#include <psputility_gamesharing.h>
#include <psputility_htmlviewer.h>
#include <psphttp.h>
#include <pspopenpsid.h>
#include <pspwlan.h>
#include <psppower.h>
#ifdef __PSP__
#include <malloc.h>
#endif
#include "pgeSystem.h"
#include "pgeMath.h"
#include "pge.h"
typedef struct
{
unsigned long maxclusters;
unsigned long freeclusters;
int unk1;
unsigned int sectorsize;
u64 sectorcount;
} pgeSystemDevCtl;
typedef struct
{
pgeSystemDevCtl *pdevinf;
} pgeSystemDevCommand;
void pgeSystemGetNickname(char *nickname)
{
sceUtilityGetSystemParamString(PSP_SYSTEMPARAM_ID_STRING_NICKNAME, nickname, 128);
}
void pgeSystemGetPsid(unsigned char *psid)
{
PspOpenPSID thepsid;
sceOpenPSIDGetOpenPSID(&thepsid);
memcpy(psid, &thepsid, 16);
}
int pgeSystemGetLanguage(void)
{
int language;
sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_LANGUAGE, &language);
return language;
}
void pgeSystemGetMac(unsigned char *mac)
{
sceWlanGetEtherAddr(mac);
}
float pgeSystemMsSize(void)
{
pgeSystemDevCtl devctl;
memset(&devctl, 0, sizeof(pgeSystemDevCtl));
pgeSystemDevCommand command;
command.pdevinf = &devctl;
sceIoDevctl("ms0:", 0x02425818, &command, sizeof(pgeSystemDevCommand), NULL, 0);
u64 mssize = (devctl.maxclusters * devctl.sectorcount) * devctl.sectorsize;
return (float)mssize/1048576.0f;
}
float pgeSystemMsFreeSize(void)
{
pgeSystemDevCtl devctl;
memset(&devctl, 0, sizeof(pgeSystemDevCtl));
pgeSystemDevCommand command;
command.pdevinf = &devctl;
sceIoDevctl("ms0:", 0x02425818, &command, sizeof(pgeSystemDevCommand), NULL, 0);
u64 freesize = (devctl.freeclusters * devctl.sectorcount) * devctl.sectorsize;
return (float)freesize/1048576.0f;
}
unsigned int pgeSystemGetFreeRam(void)
{
void* buf[128];
int i = 0;
for(i = 0; i < 128; i++)
{
buf[i] = pgeMalloc(512 * 1024);
if(!buf[i])
break;
}
int result = i;
for(; i >= 0; i--)
{
pgeFree(buf[i]);
}
return (result * 512 * 1024);
}
int pgeSystemSetCpu(unsigned int freq)
{
int cpu = freq;
if(cpu > 333)
cpu = 333;
int pll = cpu;
if(pll < 190)
pll = 190;
int bus = pgeMathFloor(pll/2);
int result = scePowerSetClockFrequency(pll, cpu, bus);
if(result < 0)
return 0;
return 1;
}
int pgeSystemGetBatteryPercent(void)
{
int percent = scePowerGetBatteryLifePercent();
if(percent < 0)
return 0;
return percent;
}
int pgeSystemGetBatteryTime(void)
{
int mins = scePowerGetBatteryLifeTime();
if(mins < 0)
return 0;
return mins;
}
int pgeSystemGetBatteryCharging(void)
{
int charging = scePowerIsBatteryCharging();
if(charging < 0)
return 0;
return charging;
}
int pgeSystemGetBatteryExists(void)
{
int exist = scePowerIsBatteryExist();
if(exist < 0)
return 0;
return exist;
}
int pgeSystemGetBatteryIsLow(void)
{
int low = scePowerIsLowBattery();
if(low < 0)
return 0;
return low;
}