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titleConfig.yml
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##################
# TITLE SETTINGS #
##################
# Config version, do not change this section
# Every config file has its own version, so it may differ across the files
configVersion: 1
# Do you want to enable KTitle?
# If you do not enable it - KCaptcha will not send any messages as title/subtitle/actionBar
# Reminder - KTitle will work only on MC version 1.8 and up
enableKTitle: false
# Functions are locations, where the text will be shown by KTitle
# If function is not enabled - messages connected with it will be ignored
# Available functions: ACTIONBAR, SUBTITLE, TITLE
enabledFunctions:
- 'ACTIONBAR'
- 'SUBTITLE'
- 'TITLE'
# Fade properties for title/subtitle and on MC version 1.11 for actionBar
# These values are (in order) - fade in time, stay time, fade out time
# Time should be given in seconds
fadeProperties:
- 1
- 3
- 1
##################
# TITLE MESSAGES #
##################
# All messages support '&' color codes (e.g. &4 for dark red)
# Available message variables:
# {CAPTCHA} or {CODE} -> changed to a CAPTCHA code player has to write
# Title message shown when the player has to enter the CAPTCHA code
titleMessageCompleteCaptcha: "&6&lType &7&l{CODE} &6&lon chat"
# Title message shown when the player has successfully entered the CAPTCHA code
titleMessageCaptchaCompleted: "&6&lAccount validated!"
# Subtitle message shown when the player has to enter the CAPTCHA code
subtitleMessageCompleteCaptcha: "&6<o prove you are a human"
# Subtitle message shown when the player has successfully entered the CAPTCHA code
subtitleMessageCaptchaCompleted: "&6&lYou can now use chat and commands"
# ActionBar message shown when the player has to enter the CAPTCHA code
actionbarMessageCompleteCaptcha: "&cYou need to prove you are a human!"
# ActionBar message shown when the player has successfully entered the CAPTCHA code
actionbarMessageCaptchaCompleted: "&cGreat! Welcome human!"