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This repository has been archived by the owner on Sep 16, 2024. It is now read-only.

Global Variables

Kade M edited this page Jun 16, 2021 · 3 revisions
G Name Type Description
bpm Float The current BPM of the song
fpsCap Int The current FPS Cap (set by the player)
downscroll Bool Whether the player is in downscroll or not
cameraAngle Float The angle that the Main Camera should be rotated
camHudAngle Float The angle that the Hud should be rotated
followXOffset Float The x offset to be added when the camera moves between a character
followYOffset Float The y offset to be added when the camera moves between a character
showOnlyStrums Bool Whether to show the Hud and Strums or only the Strums
strumLine1Visible Bool Whether to show the first strum line or not
strumLine2Visible Bool Whether to show the secondstrum line or not
defaultStrum0-7X Float (0-7 is strum0,strum1,strum2,etc) get the default X coordinate for the strum
defaultStrum0-7Y Float (0-7 is strum0,strum1,strum2,etc) get the default Y coordinate for the strum
defaultStrum0-7Angle Float (0-7 is strum0,strum1,strum2,etc) get the default Angle for the strum
screenWidth Int The width of the current gamespace
screenHeight Int The height of the current gamespace
hudWidth Int The width of the hud
hudHeight Int The height of the hud
scrollSpeed Float The current scrollspeed
mustHit Bool If the current section is a must hit section
strumLineY Float The current Strum Line Y Position
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