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Copy pathKUNPLEx2.cc
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KUNPLEx2.cc
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#include "KUNPLEx2DetectorConstruction.hh"
#include "KUNPLEx2PrimaryGeneratorAction.hh"
#include "KUNPLEx2PhysicsList.hh"
#include "QGSP_BERT.hh"
#include "G4StepLimiterPhysics.hh"
#include "G4RunManager.hh"
#include "G4VisExecutive.hh"
#include "G4UImanager.hh"
#include "G4UIExecutive.hh"
#include "Randomize.hh"
int main(int argc, char** argv)
{
// Choose the Random engine
G4Random::setTheEngine(new CLHEP::RanecuEngine);
G4Random::setTheSeed(time(0));
// Construct the default run manager
G4RunManager* runManager = new G4RunManager;
// Set physics list with step limiter
//G4VModularPhysicsList* physicsList = new KUNPLEx2PhysicsList();
G4VModularPhysicsList* physicsList = new QGSP_BERT;
physicsList -> RegisterPhysics(new G4StepLimiterPhysics());
// Set mandatory initialization and action classes
runManager -> SetUserInitialization(new KUNPLEx2DetectorConstruction());
runManager -> SetUserInitialization(physicsList); // Physics list
runManager -> SetUserAction(new KUNPLEx2PrimaryGeneratorAction());
// Initialize G4 kernel
runManager -> Initialize();
// Initialize visualization
G4VisManager* visManager = new G4VisExecutive;
visManager -> Initialize();
// Get the pointer to the User Interface manager
G4UImanager* UImanager = G4UImanager::GetUIpointer();
if (argc != 1) {
// batch mode
G4String command = "/control/execute ";
G4String fileName = argv[1];
UImanager -> ApplyCommand(command+fileName);
}
else {
// interactive mode : define UI session
G4UIExecutive* ui = new G4UIExecutive(argc, argv);
UImanager -> ApplyCommand("/control/execute macros/init_vis2.mac");
UImanager -> ApplyCommand("/control/execute macros/init2.mac");
ui -> SessionStart();
delete ui;
}
delete visManager;
delete runManager;
return 0;
}