diff --git a/GameData/SolverEngines/Plugins/SolverEngines.dll b/GameData/SolverEngines/Plugins/SolverEngines.dll index 29237b8..6fd5c23 100755 Binary files a/GameData/SolverEngines/Plugins/SolverEngines.dll and b/GameData/SolverEngines/Plugins/SolverEngines.dll differ diff --git a/GameData/SolverEngines/Readme_SolverEngines.txt b/GameData/SolverEngines/Readme_SolverEngines.txt index 65bebbf..4595a57 100644 --- a/GameData/SolverEngines/Readme_SolverEngines.txt +++ b/GameData/SolverEngines/Readme_SolverEngines.txt @@ -28,6 +28,11 @@ SolverEngines includes a GUI to display useful information about engines in flig See AJE or RealFuels for examples of how to implement SolverEngines in practice. Changelog: + +v3.8.0 +* Recompile for KSP 1.9.1 +* Take independent throttle and thrust limiter into account + v3.7.5 * Recompile for KSP 1.8.1 diff --git a/GameData/SolverEngines/SolverEngines.version b/GameData/SolverEngines/SolverEngines.version index 5a78b35..fb58aa5 100644 --- a/GameData/SolverEngines/SolverEngines.version +++ b/GameData/SolverEngines/SolverEngines.version @@ -8,13 +8,13 @@ }, "VERSION" : { "MAJOR" : 3, - "MINOR" : 7, - "PATCH" : 5, + "MINOR" : 8, + "PATCH" : 0, "BUILD" : 0 }, "KSP_VERSION" : { "MAJOR" : 1, - "MINOR" : 8, + "MINOR" : 9, "PATCH" : 1 }, "KSP_VERSION_MIN": { diff --git a/SolverEngines/Properties/AssemblyInfo.cs b/SolverEngines/Properties/AssemblyInfo.cs index f4f1876..83cbfe8 100644 --- a/SolverEngines/Properties/AssemblyInfo.cs +++ b/SolverEngines/Properties/AssemblyInfo.cs @@ -33,6 +33,6 @@ // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("3.3.0.0")] // Don't change until breaking changes occur -[assembly: AssemblyFileVersion("3.7.5.0")] +[assembly: AssemblyFileVersion("3.8.0.0")] -[assembly: KSPAssembly("SolverEngines", 3, 7, 5)] +[assembly: KSPAssembly("SolverEngines", 3, 8, 0)]