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ssl_game_controller_team.pb.go
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// Code generated by protoc-gen-go. DO NOT EDIT.
// source: ssl_game_controller_team.proto
package refproto
import (
fmt "fmt"
proto "github.com/golang/protobuf/proto"
math "math"
)
// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
var _ = fmt.Errorf
var _ = math.Inf
// This is a compile-time assertion to ensure that this generated file
// is compatible with the proto package it is being compiled against.
// A compilation error at this line likely means your copy of the
// proto package needs to be updated.
const _ = proto.ProtoPackageIsVersion3 // please upgrade the proto package
type TeamToController_AdvantageResponse int32
const (
// stop the game and handle the foul immediately
TeamToController_STOP TeamToController_AdvantageResponse = 0
// continue the game until the next stop of the game, then handle the foul
TeamToController_CONTINUE TeamToController_AdvantageResponse = 1
// no choice -> will default to STOP
TeamToController_UNDECIDED TeamToController_AdvantageResponse = 0
)
var TeamToController_AdvantageResponse_name = map[int32]string{
0: "STOP",
1: "CONTINUE",
// Duplicate value: 0: "UNDECIDED",
}
var TeamToController_AdvantageResponse_value = map[string]int32{
"STOP": 0,
"CONTINUE": 1,
"UNDECIDED": 0,
}
func (x TeamToController_AdvantageResponse) Enum() *TeamToController_AdvantageResponse {
p := new(TeamToController_AdvantageResponse)
*p = x
return p
}
func (x TeamToController_AdvantageResponse) String() string {
return proto.EnumName(TeamToController_AdvantageResponse_name, int32(x))
}
func (x *TeamToController_AdvantageResponse) UnmarshalJSON(data []byte) error {
value, err := proto.UnmarshalJSONEnum(TeamToController_AdvantageResponse_value, data, "TeamToController_AdvantageResponse")
if err != nil {
return err
}
*x = TeamToController_AdvantageResponse(value)
return nil
}
func (TeamToController_AdvantageResponse) EnumDescriptor() ([]byte, []int) {
return fileDescriptor_96c0c3d07dcb3676, []int{1, 0}
}
type AdvantageChoice_Foul int32
const (
// default value when not set
AdvantageChoice_UNKNOWN AdvantageChoice_Foul = 0
// an opponent bot has crashed with one of your bots
AdvantageChoice_COLLISION AdvantageChoice_Foul = 1
// an opponent bot has pushed one of your bots
AdvantageChoice_PUSHING AdvantageChoice_Foul = 2
// an opponent has touched one of your bots while your bot has been at least partially inside the defense area
AdvantageChoice_ATTACKER_TOUCHED_OPPONENT_IN_DEFENSE_AREA AdvantageChoice_Foul = 3
)
var AdvantageChoice_Foul_name = map[int32]string{
0: "UNKNOWN",
1: "COLLISION",
2: "PUSHING",
3: "ATTACKER_TOUCHED_OPPONENT_IN_DEFENSE_AREA",
}
var AdvantageChoice_Foul_value = map[string]int32{
"UNKNOWN": 0,
"COLLISION": 1,
"PUSHING": 2,
"ATTACKER_TOUCHED_OPPONENT_IN_DEFENSE_AREA": 3,
}
func (x AdvantageChoice_Foul) Enum() *AdvantageChoice_Foul {
p := new(AdvantageChoice_Foul)
*p = x
return p
}
func (x AdvantageChoice_Foul) String() string {
return proto.EnumName(AdvantageChoice_Foul_name, int32(x))
}
func (x *AdvantageChoice_Foul) UnmarshalJSON(data []byte) error {
value, err := proto.UnmarshalJSONEnum(AdvantageChoice_Foul_value, data, "AdvantageChoice_Foul")
if err != nil {
return err
}
*x = AdvantageChoice_Foul(value)
return nil
}
func (AdvantageChoice_Foul) EnumDescriptor() ([]byte, []int) {
return fileDescriptor_96c0c3d07dcb3676, []int{3, 0}
}
// a registration that must be send by teams and autoRefs to the controller as the very first message
type TeamRegistration struct {
// the exact team name as published by the game-controller
TeamName *string `protobuf:"bytes,1,req,name=team_name,json=teamName" json:"team_name,omitempty"`
// signature can optionally be specified to enable secure communication
Signature *Signature `protobuf:"bytes,2,opt,name=signature" json:"signature,omitempty"`
XXX_NoUnkeyedLiteral struct{} `json:"-"`
XXX_unrecognized []byte `json:"-"`
XXX_sizecache int32 `json:"-"`
}
func (m *TeamRegistration) Reset() { *m = TeamRegistration{} }
func (m *TeamRegistration) String() string { return proto.CompactTextString(m) }
func (*TeamRegistration) ProtoMessage() {}
func (*TeamRegistration) Descriptor() ([]byte, []int) {
return fileDescriptor_96c0c3d07dcb3676, []int{0}
}
func (m *TeamRegistration) XXX_Unmarshal(b []byte) error {
return xxx_messageInfo_TeamRegistration.Unmarshal(m, b)
}
func (m *TeamRegistration) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
return xxx_messageInfo_TeamRegistration.Marshal(b, m, deterministic)
}
func (m *TeamRegistration) XXX_Merge(src proto.Message) {
xxx_messageInfo_TeamRegistration.Merge(m, src)
}
func (m *TeamRegistration) XXX_Size() int {
return xxx_messageInfo_TeamRegistration.Size(m)
}
func (m *TeamRegistration) XXX_DiscardUnknown() {
xxx_messageInfo_TeamRegistration.DiscardUnknown(m)
}
var xxx_messageInfo_TeamRegistration proto.InternalMessageInfo
func (m *TeamRegistration) GetTeamName() string {
if m != nil && m.TeamName != nil {
return *m.TeamName
}
return ""
}
func (m *TeamRegistration) GetSignature() *Signature {
if m != nil {
return m.Signature
}
return nil
}
// wrapper for all messages from a team's computer to the controller
type TeamToController struct {
// signature can optionally be specified to enable secure communication
Signature *Signature `protobuf:"bytes,1,opt,name=signature" json:"signature,omitempty"`
// Types that are valid to be assigned to Msg:
// *TeamToController_DesiredKeeper
// *TeamToController_AdvantageResponse_
// *TeamToController_SubstituteBot
// *TeamToController_Ping
Msg isTeamToController_Msg `protobuf_oneof:"msg"`
XXX_NoUnkeyedLiteral struct{} `json:"-"`
XXX_unrecognized []byte `json:"-"`
XXX_sizecache int32 `json:"-"`
}
func (m *TeamToController) Reset() { *m = TeamToController{} }
func (m *TeamToController) String() string { return proto.CompactTextString(m) }
func (*TeamToController) ProtoMessage() {}
func (*TeamToController) Descriptor() ([]byte, []int) {
return fileDescriptor_96c0c3d07dcb3676, []int{1}
}
func (m *TeamToController) XXX_Unmarshal(b []byte) error {
return xxx_messageInfo_TeamToController.Unmarshal(m, b)
}
func (m *TeamToController) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
return xxx_messageInfo_TeamToController.Marshal(b, m, deterministic)
}
func (m *TeamToController) XXX_Merge(src proto.Message) {
xxx_messageInfo_TeamToController.Merge(m, src)
}
func (m *TeamToController) XXX_Size() int {
return xxx_messageInfo_TeamToController.Size(m)
}
func (m *TeamToController) XXX_DiscardUnknown() {
xxx_messageInfo_TeamToController.DiscardUnknown(m)
}
var xxx_messageInfo_TeamToController proto.InternalMessageInfo
func (m *TeamToController) GetSignature() *Signature {
if m != nil {
return m.Signature
}
return nil
}
type isTeamToController_Msg interface {
isTeamToController_Msg()
}
type TeamToController_DesiredKeeper struct {
DesiredKeeper int32 `protobuf:"varint,2,opt,name=desired_keeper,json=desiredKeeper,oneof"`
}
type TeamToController_AdvantageResponse_ struct {
AdvantageResponse TeamToController_AdvantageResponse `protobuf:"varint,3,opt,name=advantage_response,json=advantageResponse,enum=TeamToController_AdvantageResponse,oneof"`
}
type TeamToController_SubstituteBot struct {
SubstituteBot bool `protobuf:"varint,4,opt,name=substitute_bot,json=substituteBot,oneof"`
}
type TeamToController_Ping struct {
Ping bool `protobuf:"varint,5,opt,name=ping,oneof"`
}
func (*TeamToController_DesiredKeeper) isTeamToController_Msg() {}
func (*TeamToController_AdvantageResponse_) isTeamToController_Msg() {}
func (*TeamToController_SubstituteBot) isTeamToController_Msg() {}
func (*TeamToController_Ping) isTeamToController_Msg() {}
func (m *TeamToController) GetMsg() isTeamToController_Msg {
if m != nil {
return m.Msg
}
return nil
}
func (m *TeamToController) GetDesiredKeeper() int32 {
if x, ok := m.GetMsg().(*TeamToController_DesiredKeeper); ok {
return x.DesiredKeeper
}
return 0
}
func (m *TeamToController) GetAdvantageResponse() TeamToController_AdvantageResponse {
if x, ok := m.GetMsg().(*TeamToController_AdvantageResponse_); ok {
return x.AdvantageResponse
}
return TeamToController_STOP
}
func (m *TeamToController) GetSubstituteBot() bool {
if x, ok := m.GetMsg().(*TeamToController_SubstituteBot); ok {
return x.SubstituteBot
}
return false
}
func (m *TeamToController) GetPing() bool {
if x, ok := m.GetMsg().(*TeamToController_Ping); ok {
return x.Ping
}
return false
}
// XXX_OneofWrappers is for the internal use of the proto package.
func (*TeamToController) XXX_OneofWrappers() []interface{} {
return []interface{}{
(*TeamToController_DesiredKeeper)(nil),
(*TeamToController_AdvantageResponse_)(nil),
(*TeamToController_SubstituteBot)(nil),
(*TeamToController_Ping)(nil),
}
}
// wrapper for all messages from controller to a team's computer
type ControllerToTeam struct {
// Types that are valid to be assigned to Msg:
// *ControllerToTeam_ControllerReply
// *ControllerToTeam_AdvantageChoice
Msg isControllerToTeam_Msg `protobuf_oneof:"msg"`
XXX_NoUnkeyedLiteral struct{} `json:"-"`
XXX_unrecognized []byte `json:"-"`
XXX_sizecache int32 `json:"-"`
}
func (m *ControllerToTeam) Reset() { *m = ControllerToTeam{} }
func (m *ControllerToTeam) String() string { return proto.CompactTextString(m) }
func (*ControllerToTeam) ProtoMessage() {}
func (*ControllerToTeam) Descriptor() ([]byte, []int) {
return fileDescriptor_96c0c3d07dcb3676, []int{2}
}
func (m *ControllerToTeam) XXX_Unmarshal(b []byte) error {
return xxx_messageInfo_ControllerToTeam.Unmarshal(m, b)
}
func (m *ControllerToTeam) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
return xxx_messageInfo_ControllerToTeam.Marshal(b, m, deterministic)
}
func (m *ControllerToTeam) XXX_Merge(src proto.Message) {
xxx_messageInfo_ControllerToTeam.Merge(m, src)
}
func (m *ControllerToTeam) XXX_Size() int {
return xxx_messageInfo_ControllerToTeam.Size(m)
}
func (m *ControllerToTeam) XXX_DiscardUnknown() {
xxx_messageInfo_ControllerToTeam.DiscardUnknown(m)
}
var xxx_messageInfo_ControllerToTeam proto.InternalMessageInfo
type isControllerToTeam_Msg interface {
isControllerToTeam_Msg()
}
type ControllerToTeam_ControllerReply struct {
ControllerReply *ControllerReply `protobuf:"bytes,1,opt,name=controller_reply,json=controllerReply,oneof"`
}
type ControllerToTeam_AdvantageChoice struct {
AdvantageChoice *AdvantageChoice `protobuf:"bytes,2,opt,name=advantage_choice,json=advantageChoice,oneof"`
}
func (*ControllerToTeam_ControllerReply) isControllerToTeam_Msg() {}
func (*ControllerToTeam_AdvantageChoice) isControllerToTeam_Msg() {}
func (m *ControllerToTeam) GetMsg() isControllerToTeam_Msg {
if m != nil {
return m.Msg
}
return nil
}
func (m *ControllerToTeam) GetControllerReply() *ControllerReply {
if x, ok := m.GetMsg().(*ControllerToTeam_ControllerReply); ok {
return x.ControllerReply
}
return nil
}
func (m *ControllerToTeam) GetAdvantageChoice() *AdvantageChoice {
if x, ok := m.GetMsg().(*ControllerToTeam_AdvantageChoice); ok {
return x.AdvantageChoice
}
return nil
}
// XXX_OneofWrappers is for the internal use of the proto package.
func (*ControllerToTeam) XXX_OneofWrappers() []interface{} {
return []interface{}{
(*ControllerToTeam_ControllerReply)(nil),
(*ControllerToTeam_AdvantageChoice)(nil),
}
}
// information about the advantage choice that is offered to a team
type AdvantageChoice struct {
// the type of foul that occurred
Foul *AdvantageChoice_Foul `protobuf:"varint,1,req,name=foul,enum=AdvantageChoice_Foul" json:"foul,omitempty"`
// the bot crash event that was the source for this advantage choice
BotCrashUnique *GameEvent_BotCrashUnique `protobuf:"bytes,2,opt,name=bot_crash_unique,json=botCrashUnique" json:"bot_crash_unique,omitempty"`
// the bot push event that was the source for this advantage choice
BotPushedBot *GameEvent_BotPushedBot `protobuf:"bytes,3,opt,name=bot_pushed_bot,json=botPushedBot" json:"bot_pushed_bot,omitempty"`
// the bot push event that was the source for this advantage choice
AttackerTouchedOpponentInDefenseArea *GameEvent_AttackerTouchedOpponentInDefenseArea `protobuf:"bytes,4,opt,name=attacker_touched_opponent_in_defense_area,json=attackerTouchedOpponentInDefenseArea" json:"attacker_touched_opponent_in_defense_area,omitempty"`
XXX_NoUnkeyedLiteral struct{} `json:"-"`
XXX_unrecognized []byte `json:"-"`
XXX_sizecache int32 `json:"-"`
}
func (m *AdvantageChoice) Reset() { *m = AdvantageChoice{} }
func (m *AdvantageChoice) String() string { return proto.CompactTextString(m) }
func (*AdvantageChoice) ProtoMessage() {}
func (*AdvantageChoice) Descriptor() ([]byte, []int) {
return fileDescriptor_96c0c3d07dcb3676, []int{3}
}
func (m *AdvantageChoice) XXX_Unmarshal(b []byte) error {
return xxx_messageInfo_AdvantageChoice.Unmarshal(m, b)
}
func (m *AdvantageChoice) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
return xxx_messageInfo_AdvantageChoice.Marshal(b, m, deterministic)
}
func (m *AdvantageChoice) XXX_Merge(src proto.Message) {
xxx_messageInfo_AdvantageChoice.Merge(m, src)
}
func (m *AdvantageChoice) XXX_Size() int {
return xxx_messageInfo_AdvantageChoice.Size(m)
}
func (m *AdvantageChoice) XXX_DiscardUnknown() {
xxx_messageInfo_AdvantageChoice.DiscardUnknown(m)
}
var xxx_messageInfo_AdvantageChoice proto.InternalMessageInfo
func (m *AdvantageChoice) GetFoul() AdvantageChoice_Foul {
if m != nil && m.Foul != nil {
return *m.Foul
}
return AdvantageChoice_UNKNOWN
}
func (m *AdvantageChoice) GetBotCrashUnique() *GameEvent_BotCrashUnique {
if m != nil {
return m.BotCrashUnique
}
return nil
}
func (m *AdvantageChoice) GetBotPushedBot() *GameEvent_BotPushedBot {
if m != nil {
return m.BotPushedBot
}
return nil
}
func (m *AdvantageChoice) GetAttackerTouchedOpponentInDefenseArea() *GameEvent_AttackerTouchedOpponentInDefenseArea {
if m != nil {
return m.AttackerTouchedOpponentInDefenseArea
}
return nil
}
func init() {
proto.RegisterEnum("TeamToController_AdvantageResponse", TeamToController_AdvantageResponse_name, TeamToController_AdvantageResponse_value)
proto.RegisterEnum("AdvantageChoice_Foul", AdvantageChoice_Foul_name, AdvantageChoice_Foul_value)
proto.RegisterType((*TeamRegistration)(nil), "TeamRegistration")
proto.RegisterType((*TeamToController)(nil), "TeamToController")
proto.RegisterType((*ControllerToTeam)(nil), "ControllerToTeam")
proto.RegisterType((*AdvantageChoice)(nil), "AdvantageChoice")
}
func init() { proto.RegisterFile("ssl_game_controller_team.proto", fileDescriptor_96c0c3d07dcb3676) }
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}