Replies: 4 comments 13 replies
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Sounds great! From what you've already done you seem to have much more C/C++ experience that I do. Can't wait to see your implementation. Feel free to contact me if you want to discuss or anything of the like. |
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I'm trying to test the code given by @tititopher68 on my feature request #815. Can this code work with your implementation or does it need to be rewritten? |
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Ok, while still not functional (it compiles and even runs but uses mostly old code), the new menu structure is already visible. This is how I describe menus now: And this is the screen geometry: |
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Sorry for the delay, now I'm back to work. @Jyers , what are your plans for further development? |
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JFYI, I'm currently trying to greatly simplify the current menu code. I'm focusing on the rewriting
CrealityDWINClass::Menu_Item_Handler()
function. The expected result is:I announce this in order not to interfere with someone's else work. Let's discuss alternative architecture proposals, if any. I hope to make some early architecture preview available soon.
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