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The way that it set_status!
and get_status
work right now is too verbose.
You have to pass max_eval
, max_iter
and max_time
every time. Probably these should be stored as part of the stats, or as a separate object - this would have to be internal to stats to avoid allocation.
The done = stats.status != :unknown
is prone to error. A function check on stats
would be better.
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