diff --git a/source/Playnite.DesktopApp/Windows/SearchWindow.xaml b/source/Playnite.DesktopApp/Windows/SearchWindow.xaml index 5ee2670f4..066a93bab 100644 --- a/source/Playnite.DesktopApp/Windows/SearchWindow.xaml +++ b/source/Playnite.DesktopApp/Windows/SearchWindow.xaml @@ -43,8 +43,8 @@ - - + + diff --git a/source/Playnite/ViewModels/SearchViewModel.cs b/source/Playnite/ViewModels/SearchViewModel.cs index 2e8fd1165..d18e7c68d 100644 --- a/source/Playnite/ViewModels/SearchViewModel.cs +++ b/source/Playnite/ViewModels/SearchViewModel.cs @@ -427,7 +427,7 @@ public string SearchTerm public RelayCommand TextBoxKeyDownCommand => new RelayCommand((keyArgs) => TextBoxKeyDown(keyArgs)); public RelayCommand TextBoxKeyUpCommand => new RelayCommand((keyArgs) => TextBoxKeyUp(keyArgs)); public RelayCommand WindowClosedCommand => new RelayCommand((_) => WindowClosed(_)); - public RelayCommand WindowLostKeyboardFocusCommand => new RelayCommand((_) => WindowLostKeyboardFocus(_)); + public RelayCommand WindowDeactivatedCommand => new RelayCommand((_) => WindowDeactivated(_)); public RelayCommand ToggleHintCommand => new RelayCommand(() => ToggleHint()); public RelayCommand OpenSearchSettingsCommand => new RelayCommand(() => OpenSearchSettings()); public RelayCommand DeactiveCurrentContextCommand => new RelayCommand(() => DeactiveCurrentContext()); @@ -557,7 +557,7 @@ public void Close() window.Close(); } - private void WindowLostKeyboardFocus(EventArgs args) + private void WindowDeactivated(EventArgs args) { // The view would get automatically closed once you switch to debugger... if (Debugger.IsAttached)