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NotifyIconViewModel.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Input;
namespace Keyboard_Usurper
{
public class NotifyIconViewModel
{
/// <summary>
/// Shows a window, if none is already open.
/// </summary>
public ICommand ShowWindowCommand
{
get
{
return new DelegateCommand
{
CanExecuteFunc = () => true,
CommandAction = () =>
{
System.Diagnostics.Debug.WriteLine("Hellow World!");
}
};
}
}
/// <summary>
/// Hides the main window. This command is only enabled if a window is open.
/// </summary>
public ICommand HideWindowCommand
{
get
{
return new DelegateCommand
{
CommandAction = () => System.Diagnostics.Debug.WriteLine("Hello World 2"),
CanExecuteFunc = () => true
};
}
}
/// <summary>
/// Shuts down the application.
/// </summary>
public ICommand ExitApplicationCommand
{
get
{
return new DelegateCommand { CommandAction = () => Application.Current.Shutdown() };
}
}
}
}