Releases: JohannesDeml/UnityWebGL-LoadingTest
Releases · JohannesDeml/UnityWebGL-LoadingTest
2021.3.0f1
2021.3.0f1
Changes
- Update to Unity 2021.3.0f1
- Add option to build WebGL 2.0 in CI and in tool menu
2021.3.0f1 Demo
2021.3.0f1-webgl2
2021.3.0f1-minsize Demo
2021.3.0f1-urp WebGL1 Demo - Broken
2021.3.0f1-urp WebGL2 Demo
Notes
Shader error in 'Hidden/Universal/CoreBlit': invalid subscript 'positionCS' at /Data/Documents/Unity/Own/UnityWebGL-LoadingTest/Library/PackageCache/[email protected]/Runtime/Utilities/Blit.hlsl(92) (on gles)
Compiling Subshader: 0, Pass: , Vertex program with DISABLE_TEXTURE2D_X_ARRAY
Platform defines: SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_ENABLE_DETAIL_NORMALMAP UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS
Disabled keywords: BLIT_SINGLE_SLICE SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_UNIFIED_SHADER_PRECISION_MODEL UNITY_VIRTUAL_TEXTURING
Shader error in 'Hidden/kMotion/CameraMotionVectors': SV_VertexID semantic is not supported on GLES 2.0 at line 11 (on gles)
Compiling Subshader: 0, Pass: , Vertex program with <no keywords>
Platform defines: SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_ENABLE_DETAIL_NORMALMAP UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS
Disabled keywords: SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_UNIFIED_SHADER_PRECISION_MODEL UNITY_VIRTUAL_TEXTURING
2020.3.30f1
Changes
- Update Unity to 2020.3.30f1 ->latest LTS version
- Usage of github actions to build the project and deploy it to the server
- Make time tracking logic compatible with SeleniumLoadingTracker, so we can track loading times semi-automated
2020.3.30f1 Demo
2020.3.30f1-minsize Demo
2020.3.30f1-urp Demo
2020.3.23f1
WebGL bridge
Added a script to easily access unity functionality through the browser console. Full video: Youtube
Changes
- Update Unity to 2020.3.23f1 -> just to be at the latest version of the last LTS ;)
- Start time is now taken at awake to avoid measuring the execution time from other scripts - this is a very rough number, hopefully I will be able to measure the start time in a more reliable way in the future
2021.2.0f1
- Does not work with URP, see https://issuetracker.unity3d.com/product/unity/issues/guid/1360175
- Building the project is quite fast (takes 99 seconds on my machine)
- Startup times also seem to have improved
- Includes the new unity logo
- Unity Publisher fails because of selector in the publisher style that is not compatible with Unity 2021.2
2021.2.0b1
- You will need to change the unity folder permission to create abuild with the new beta, see forum thread.
- Unity's javascript API changed, error handling is improved to tackle the change (commit)
- Build size got smaller and builds are created faster 🥳
Demo
Demo-URP
2019.4.25f1
2019 LTS update, just to see how it is holding up compared to 2020 LTS.
2021.1.0f1
General notes
- No noticable changes to 2020.3
Changes
- Exclude video shaders
2020.3.0f1
No major changes to 2020.2
2021.1.0b3
- Build for 2021.1 beta. File size increased a bit, but other than that not much to note so far.
2020.2.0f1
- Upgrade to Unity 2020.2.0f1
- Minor fixes in template
- Runs on Android (Firefox, Edge) now, but might have worked earlier as well